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@MarkerBart @GovInslee @JayInslee :) WHO agrees and promotes mask use to prevent the spread of covid-19. Literally anyone may be an asymptomatic carrier, and coughs or sneezes emit aerosolized viral particles that can remain in the air for 3 hours. Vigilant mask use is a very important tool to limit the *spread*
@Steller_channel わ!直接ご対応いただけるなんて!ありがとうございます!恐縮です~
その設定だとUnity上できれいに映りますね!ただ噂に聞いていたのですが、quest版VRC側がまだparticleシェーダーに対応してないようで…
いまは用意してくださったUVのレイヤーを見ながらテクスチャを置こうかなと思っています~
#plottertwitter Artist • @leonardo_solaas Propagaciones 10 (2009)
More at the link in my bio.
#drawing #lines #blackandwhite #flow #generativeart #generative #abstract #algorithmic #code #creativecoding #processing #programming #newmediaart #particlesystem
Jin. He's so well written it's crazy, easily my favorite character from XC2. He has one extremely bad anime cliche line about being able to control all elemental particles that they could've taken out and wouldn't have changed anything but aside from that he's amazing.
Ok I havent posted art all day so here have a Wippidy-WIP.
Still adding particle effects
Self indulgent FE character drawing 2/?: The Demon King boi
Before and after silky smooth designs for the good peeps at @NTROPIC
#redshift3d #maxon #c4d #xparticles #design #art
@maxon3d @redshift3d @GSG3D @insydium
What happens when elusive dark matter encounters the extreme gravity of a black hole? 🤯
This simulation shows the dark matter particles colliding and producing gamma-ray light, which could be a new tool for understanding both black holes and dark matter. https://t.co/yVSK2rZ3mh
Particle effects, debugging, and spikes -- what more could a Thursday hold? #gamedev #indieDevWorldOrder #gamemaker
more Ruby and a Jack for height comparison, not sure if I should try tackling the hair with particles or just use curves like normal 🤔
After this was the "First Details" phase, where I put in basic particle effects, post processing, that kind of thing. This was obviously about the time @2DForever came on board because I freaked out about how long it was taking.
Did some color adjustments and added some particle effects~
#StreetFighter #格ゲーキャラ描こうぜ https://t.co/si8Bp1nwy7
Found a super simple way to create that flowy topo spliney typo effect with X-particles.
Bool some type with a landscape object
Emit particles on surface
Flow Field - Surface Tangent, use booled landscape surface
Trail those particles
learned how to add point lights and collision to particles in unity, very excited of the possibilities. I cant record things cause they always end up laggy and ugly lol
Meissp (Smisp's 2nd evo): Once it's body gotten larger their appearance changed. Meissp can create stars and used them for combat which uses it's energy (stored in its hand). It replenishes its energy by eating more but a large amount of particles
Smisp: a small yokai whose body is entirely made of nebula gas. It loves to eat gas/dust particles (aka their favorite food). Everytime Smisp ate the particles, it's body grew.
(Conti.)
@alessandrozompa Do you know a trick of using Particles + Explode Modifier that simply "breaks" surface into this random planes? It resembles armor of some sort, or cloth like fabric. Each fabric can then use Tissue.
I am often asked "what is an N95 respirator?" Briefly & plainly, it is a mask that is certified to trap 95% of particular particles. Many also trap viruses.
IT IS NOT a filter with holes too small for viruses to enter. you could not breathe through that. Read more here. 4/n
3 Images, First is the particle effect that does the swap and that it lasts for 15 seconds, hence death timers need to be long enough (eg Level 6) to see it swap back, 2nd is the base texture and last is the death texture.