Went through a rigging tutorial in Blender today for I'm learning little by little and hoping to move on to textures over the weekend.

It's not much, but the model does a good job of expressing my excitement when I finished.

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Day 6

Goddess Morrigan and her statues


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Made these for fun: Character cards for the characters in "Pippy's Ultimate Quest for Friendship (and Lessons)!!!"
- Currently working on how to Ren'Py properly🥲
- Created all sketches of sprites!
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The previous game I created VS the game I'm currently making lol😳💀🧐

I love working with various genres and moods haha

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Day 3

Not for today,
One part of menu screen.
animated female protagonist.


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Day 2: Prepared assets for a classroom and made a little mockup

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Who knew making your first game requires learning a new engine😅🤪#renpy
Also... happy spooky month, everyone.

Now here's some progress:
-Sprites start with this girl!
-GUI and music have also been started... but are not final lol
-None of the backgrounds will be mine

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Day 1 -
Got a bunch of concept work done today-- designs, 4-5 songs, and a bunch of switching between which engine I wanna try makin' this game on--
Either way, placeholder title that captures the vibe: King of the Trash

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The Pounder Cake, the first major boss for my game (Which is currently called 'Cake Day')! He has arms I just didn't wanna make them. This thing scares me.

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Day 1 of

I hate working just with sketches, so the first thing I did was this sprite for Noemi, the best friend of the MC
It‘ll be a kind of bittersweet IF about old friends and growing up… I don‘t have the full story down yet though 🤔

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First day of

Re-Start main project after all gone.

Working on the dialogue with portrait today, but this isnt final dialogue design.

Also Thanks so much for 200+ likes of my animated portrait :D


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And with that Devtober is done! we were able to make a lot of spooky content this year, such as new models, horde battles and the nightmare stage, On top of Black Heart getting reworked!

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30

Created pointer icons! Sometimes it is the small things that matter the most.

1) Cursor matches the rest of the art
2) When you select a card to play it changes to indicate the card type you are playing.

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Drawing some static sprite of goblins to add some enemy variety. I'll probably come back and redraw the shaman or the hobgoblin though.

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Day 27... I think my game is done?!

Nonetheless, I will continue on my search for spelling mistakes, grammar errors, and pesky bugs. Feeling more confident each day!

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While the sprites are not new (they're from another game), it did help me get a better idea of how I wanted Pierina (bottom) to look.

Now that I have talk sprites for Xana and Pierina I will code them to talk to each there in the coming days

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