Geometry nodes Y-Brush.
very poor improvement but found an interesting bug! :)
(Geo nodes buffer hack loop)

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BlenderConference2022の動画見てるけど
ARで靴をフィッティングするサービスの合成のための遮蔽モデルをGeometryNodesで作るの面白いな。 https://t.co/DBmu4vdbzf

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now every blossom’s ready to explode..
rooted in the cracks along the road

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🍫🍓
one of those reference vs study thingy ☺️

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Procedural Dynamic Islands using the NEW FaceSet Boundaries node.

Levels: EASY.

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So if you recall my previous post on the new hair system, apparently I had to set up some geometry nodes to get a proper UV.
took me a while to figure it out since I never touched geo nodes before this update.

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i was digging through old files and found something yummy

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draw dragon with my 3d ink brush V0.1!🤪

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Play with the blender geometry node. Simple but looks nice. 斜めの部分も面に沿って柵が並びます。ただ、コーナー部分の回転がわからなくて、円柱でごまかしてます。ベースはキューブを伸ばしているだけなので、扱いやすいです。

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How about this method, possible to do with ?

(The below video is just a shapekey animation for demonstration)

The aim would be to have that blue polygon (and the rest of the green polygons) to go all the way around the donut and loop, but how?

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really handy to use geometrynodes to record my strokes!😁

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