On the right, I designed the character for for Disco Bouncer 5~ Years ago. Current project is Papersky on the Right; all visuals and characters by me, with coding by
https://t.co/7xGjsLmNbY

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Shit uh ok, ive been dabbling in rpg maker since I was a kid, my first project was called Avian Legends and I lost it because I never made a backup.
My current game is Unknown World. Will I ever finish it? Who knows.

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Lume (2016, 2D artist, college project)
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Relic Hunters Legend (2020, 3D artist/concept artist)
https://t.co/U5jmnsqeCz

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Me deu a vontade de fazer essa aqui!
Tetragon 2014 / Tetragon 2020

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HI I'M NAWA AND I WORKED ALONGSIDE MY FRIENDS TO MAKE A GAME DEMO! IN! JUST! TWO! WEEKS!!!!! (AND A LITTLE MORE TIME CUZ WE ADDED UPDATES.) i worked on character design, graphic design and talksprites specifically! please check it out!! https://t.co/o5OFey1uhm

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PAUSE & EFFECT ⏯️(demo) is finally up!!

i've been working w/ for the past 2 weeks to make a short RPG demo that includes exorcists, supernatural allergies, and lots of fancy bread appreciation!

✨check it out at:
⏯️https://t.co/YEQLIf4Gxx

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this is going..... well? i think its going well !

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Learning to Pixel Day 3 Cont.

Made my first ever tileset following tutorial. It was incredibly useful and I'm happy with the results.

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Also WIP of the sprites for our game

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(insert caption in the photo)

Currently doing extra expressions for the game.

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Some art and sprites for my game for
itchio where the game will be posted: https://t.co/l4Kb5d4iRU

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I did some preplan work which was just concepts art and ideas, need to finalize how everything will work out story wise and gameplay. So have the protag's concept art since I finished their design. They are a detective that writes short horror stories on the side.

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was in Community. took a chance on me, believed in me & supported me thru it all. Some of the happiest days of life were in that studio. All of the 🖤 to the team!

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was the Flash version of Toribash made in 6 weeks when I was still in polytechnic.
https://t.co/bhXvjgT3ef

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was on 2013's as an intern artist at studio. My first big role on a gamedev project is Dead Rampage as background and UI artist. It's a flashgame about surviving waves of undead while building a distress beacon.

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In college, my friend needed an artist for a few game ideas. As we worked on them, he decided to make a free VN to help get his name out there so I helped w char designs. He got the mega talented to make them come to life. Rock on

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lets see. I was a little behind on rent and well $20 wasn't much but... OH GAME! That would have been voicing Rama in SMITE.

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