I look forward to next gen consoles being powerful enough to dynamically add granular geometry such as individual bricks, pebbles, grass on large fields in RPGs. Already possible now (displacement maps) but computationally expensive especially on something like a base PS4.

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An incredible detailed look at the unidirectional of
pulmonary airflow of the savannah monitor lizard using computational fluid dynamics simulations by ! https://t.co/Qcv3xSYabf

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My works are expressionist antiselfies, tearing a hole in the fabric of narcissistic & fake celebrity selfie culture they also explore my reaction to my own death. they are based on drawings or selfies, computationally remixed then digitally painted.

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QuickCheck flowers wrapsody,
computational collage over GAN over pastel 🤷‍♀️

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Throwback Friday: computer generated art

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プロポーションとシルエット整えてこんなもんでいいでしょ。

あとはサーフェスに持って行ってディテールを付けてあげましょう。そうしましょう。

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In Lexington KY? Carl Lostritto, in conversation with Professor Liz Swanson, will make the case for computational drawings. 11/08/19, 5:00 pm, UKYCoD. (below: B-003-003, inspired by a Spirograph)

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I was lucky enough to visit the HQ of yesterday & it’s encouraged me to pull out some drawinga. Even with this work which is broadly computational & digital I do draw, maybe with non traditional techniques sometimes but this is the 21st century.

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New features in the development version of Tissue! Components rotation according to weight maps and new Frame Tessellation (like the Wireframe Modifier, but more customizable). Enjoy :) https://t.co/tDCX6SnATm

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Like charge in an electronic circuit, your perception propagates in visual circuits!

uses ambiguity in Necker cubes to represent binary states.

Optical illusions seem too finicky & localized for a computational substrate. But isn’t it marvelously unexpected & fun? https://t.co/czUqoE8hyY

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[In]Organic, Fluctural, Turbulomic - or just a volume of the collision of two rings?

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Behold, my newest shape obesssion by & . Eager to dig more into the deep satisfaction and magical process of moving a design from a computational interface to my own skin. How can support aesthetic physical expression?

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