Rats are not often accepted in settlements of humans, elves , dwarves, etc, but she found a place, guarding a cemetery at night from grave robbers and helping occasional rising corpses back to the grave. She makes a little extra by robbing graves herself, she’s pretty good at it.

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Here are my upcoming infinite characters so far. My plan is to have at least one for each class and many major planets and settlements.

The Sun - Ifrit Operative (Daredevil)
Aballon - Android Nanocyte
Castrovel - Lashunta Precog
Absalom - Hit-n-Run Human Soldier

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The green tree swallow dragon is known for being relatively harmless and for having gorgeous iridescent plumage. This dragon mainly eats small animals and shows no particular interest in human settlements. They may nest in abandoned buildings if suitable trees are scarce.

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The party’s home, business & transport across this wasteland is this enormous, ancient pre-war battle crawler

They run their salvage and transport company out of it, hauling cargo & passengers between settlements & scavenging ruins and wreck sites along the way for valuable loot https://t.co/9YNwcIpG6l

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The miners guild digs tunnels that connect all the settlements in the Mithril Mountains. It is thanks to their efforts that the dwarven nation prospers.
Find them in my new token set:
https://t.co/OfOQTk7Udl

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The last few weeks I have been messing around with a few TINY settlements that *might* be found upriver from Olchamarth....
This is the first one :-)

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A Gloom - Another design for this old story I’m reworking. These critters keep to the shadows and dark places of the Wilder. They move across the lands by night, secretly infesting settlements and towns. Just their very presence can cause some real bad vibes.

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8- Nautical
Maybe they were once tamed to establish seafaring settlements, the remnants of which can still be found on some individuals. I imagine young ones could only support grass and some patches of trees, but ancient ones have entire ecosystems on their backs.

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Ruined lands down southwest found themselves of use after rare minerals where found there. And soon, settlements where founded.

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Bheur hags become more active during winter, using their ice and weather magic to make life miserable for nearby settlements.

A bheur hag carries a twisted gray wooden staff that can be ridden like a flying broom and that augments the hag's magic.

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the roper drones are placed around newly acquired areas or near humanoid settlements to help spread the rot and spores for the myconids collective. all while sending its visuals to the spore queen constantly.

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Burladdie is a mischievous little Zokai which lives near human settlements. It likes to play with children, pulling pranks with them. But it's hated by adults, due to its habit of pilfering food. To hide, it can disguise itself as a hessian bag.

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NEW IN THE MCG SHOP! Expand your Numenera campaigns with Vertices, our latest Numenera book featuring eight prior-world sites ripe for exploration, containing new cyphers, artifacts, creatures, NPCs, and settlements for your party to explore!

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The Skyreach Mountains are Ivendarea's dominating mountain massif - and they 're void of settlements for a reason...

Support my worldbuilding project at https://t.co/UIJ6q2rXU9

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Mandalore...I love how they've combined their technological advances/way of life with architecture and created astonishing buildings/settlements, and their armory 😍

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After the wandering wild Asian elephant herd reached human settlements, what's going on?
Check the Chinese ink and wash cartoon to see how the herd is taken care of in China...

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Ethereal creatures stalk the fringes of humanity’s settlements while chieftains lead their clans to battle across the wilds and into the Otherworld.
Art by

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“His habitat in antiquity,like that of Faunus was always dells, grottos, water, woods, and wilds-ever villages, never the tilled and walled settlements of the civilized; cavern sanctuaries,not constructed temples. He was a shepherd’s god, a god of fishers and hunters, a wanderer”

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Today we published 's Province of Falirus, a "modular region" that you can adapt for your fantasy game, complete with NPCs, settlements, and *intrigue* – We hope you'll enjoy!

Read it on our blog:
https://t.co/JPSoGvzimt

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