Some wip pictures from thingie that I managed to do this weekend in Blender - model of a (SW) blaster. Just matcap and..., not-so-blue-print. Unwrapping to be done later, together with proper texturing. Also probably hi-poly version. To be released in the future.

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day 3: Samus Aran from Metroid! Lots of fun texturing this.

めっちゃ懐かしいゲームキャラだ!

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Getting to wrapping up the texturing on the high poly. So glad to have my computer working properly so I can dig into properly.

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Rigging is done on the new Sword model. Texturing and animating next.

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WOW, this has been so crazy to work on! I'm actually ALMOST done Uving as well!! Is ya gurl ready to dive into texturing?😷💕 find out next time on dragon ball z abridged 🌟

Ofcourse concept by @/itsVerauko https://t.co/brPs0E1ffG 💖

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Finished the texturing of the boots to fit the whole armor better, I'll need to add some more texture details before starting the custom rigging

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iPad Pro 2019 Close-Ups
Quick lighting and texturing I did, not focusing too much on lighting and texturing because Nik will do it, I just wanted to see how does it look

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some texturing progress

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a short sword game asset i did today 😌
just to practice texturing cuz i rly suck at it hahah
gonna post some of the process i did for this today :)

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Want to improve your hard surface skills?
Try create an asset from start to finish,
from modeling to texturing and rendering!
Surely will benefit from it! https://t.co/UlbnTidukO

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I still am texturing and modelling in general on Blender 2.79, altho I may soon get started on 2.8 if the upcoming changes to the texturing part are good. For now tho, 2.79 is still awesome.

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finally getting down to texturing the beast

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Vesper is all done! I got to stretch my color theory and texturing to the maximum here, which I rather enjoy. I can already tell, Stormland is gonna be WICKED!!!

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working on texturing a shading a model for practice. I think she's looking okay

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ça faisait longtemps un petit WIP, donc voilà sur quoi je bosse en ce moment entre deux game jam !
basé sur le concept de

Here is a little WIP of Liyah (I'm only making the 3D model) Concept art by
retopo and texturing coming soon (I hope😅)

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Hey!
My name is Guillaume, i'm a french student that does 3d modelling and texturing.
I specialise myself in hard surface and environments.
portfolio/resume and more info here: https://t.co/zT4iFpboDC
I'm open for commissions and/or contract work!

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Practicing 3d modeling and I just started texturing for the first time. I’m gonna try messing around with more nodes and materials later but for now it’s a good start I think.

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