画質 高画質

「YahAHA」

Finally got around to adding colour to the korok, fiddled around in blender to get that cel shading effect 🌱

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Second character of Backup Battles, my new indie game DONE!!
Check out the 2nd devlog in my youtube channel! LINK IN BIO

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Scrabs are lazy beetle creatures who dwell underground. They can be fattened up in order to produce a special milk-like substance, or you can get extra of their soft (and slimy) white meat. Though gross, they are a valuable livestock animal for those living beneath the surface.

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A peek at how the painting progressed for Molly's head. It was really fun to paint.

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Artist Ludovic Plouffe shares:

"Original concept inspired by World of Warcraft's Death Knight class! Everything sculpted in ZBrush, low poly & UV in Maya, textured in Substance Painter."

See it on ArtStation > https://t.co/VucjS0MMPN

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ヤドンでワッペン表現やってみた。

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I've done some final touches to the rig! Finally animating! 😎

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time to bust out this shitpost my friend drew of my himbo plant man, solus
might not be a great idea to accept mysterious leafy substances from mysterious leafy druids.... you may start photosynthesizing yourself!

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Learning Substance Painter!

Self Teaching has been kind of hard lmao.

Big thanks to the community for helping me be more efficient and teaching me all kinds of things 3D related.

Can't wait to finish this :D

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recently I was in a game making competition. Me and my team won first place. Wanted to share you guys the stuff I made for my team.

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Composition complete for this artwork. Attached a clay and toon render prototype prior to the Substance textured final version.

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This stylized rock was created to save your time when creating a material. Easily change parameters the way you want. 👉Comes with the file with nodes divided into groups for easy editing. https://t.co/PXiCFZ59xd

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