画質 高画質

"Beautiful Worlds" by auction closing at 10AM PST: https://t.co/JPauJYTIfr

This automatically cycles thru a different image each day of the year. A total of 366 unique images went into the making of this stunning masterpiece! 🤯

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posting this cause I've been thinking about shadow and motorcycles.... I'm honestly surprised there's not a lot of like, him with a motorcycle helmet????? Idk i love him with it.

also, i can't draw motorcycles.

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If you’re the competitive sort (I’m not!) You can join and add a notification that you heard about it from me. I’m currently 2nd in the small business category, now that I’ve given up my low paid cycling job! 🏆#lincsconnect

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Trees know History. An homage to trees! My fascination w/them just increases all the time, I like to be near them.
Steadfast & flexible & probably v wise. Bearing witness to the cycles of history - having seen many things come & go. The atmos of woodlands at night is magical.

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I modified my lamborghini aventador to something cool. What you guys think?

Download Project File on Patreon - https://t.co/0SoBn94sjE

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it's taken me longer than i expected, but i finished my new fres-rideverse's 1st rider; kamen rider cycles!

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recycles old content because i miss drawing my best girl and most importantly drawing her interacting with already established franchises ;3;

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Today’s postcard from a couple news cycles and protests ago:

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For curiosity's sake, here's a couple of renders in the Cycles render engine. Yes, I know Cycles is more realistic-looking and cooler because it's a ray-tracer, but these took frickin' 7 minutes each compared to the 6 seconds per Eevee render.

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this weekend I discovered the very best "idle animations" and "run cycles" of game sprites I've seen in such a long time

(in SPIRITFARER, a hidden gem of a game, a cosy management game out now on every platform including gamepass) https://t.co/43XRcdBTyv

just one example:

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Practicing run-cycles for my Game-character Kit for me to import onto my 3d model on blender later, but obviously I have a lot of practicing to do.

(Needs to be slower and have more frames while in mid-air, almost floating with each step)

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While everyone else is over there excited about Super Mario Bros. 35th Anniversary, I'm over here being kind of sad there was never a Wario game for the SNES, he kind of got relegated to handhelds for a few console cycles. A SNES Wario platformer would've been so good...

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i rendered in cycles instead of eevee and omg... his tail

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motor cycles are the coolest! here's todays warmup!

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Closing in on the home stretch. Brought in proper occlusion shadows from Cycles, made the shading toonier in most places to match the thick lines, and starting to think about a background.

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I hadn’t read “About Face” by until today. It is about the style and design cycles enabling vicious, racist violence. It is a necessary guide to a visual culture. I am so sorry that it is a must-read and so grateful for the clarity it offers.

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