画質 高画質

今人気のイラスト【イラスト_毎時】 第2位:T_ToonShader Ver1.31 公開: MikuMikuEffect用 適当Toonシェーダー T_ToonShader https://t.co/FCwEtNEq8e ●エフェクトについて 適当に作ったToonシェーダー ver 1.31… https://t.co/SAOgGjINYX

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Some shader tests in-engine for with a test car. With stencil shadows it will look a smidge better than with cascading shadows, hence everything has to be manifold (which is what the mesh creator is meant to create). ;w;

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今日はもろりんさんのToonShader作成法を用い、Blenderで作業してみました。



▼もろりんさんのシェーダー作成ブログ
https://t.co/gDdQ6XS3Q9

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just found out today that chaos, and everything that uses his shader in Sonic Forces isn't fully transparent

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向けに気合で2冊書きました。
目玉は「Substance Painter GLSL Shader API Cookbook」です!
既刊含めて4冊頒布予定です。技術書典9は9/12~9/22までです。よろしくお願いします~。

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Almost done, I just need to figure out the shaders.

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added even more ridiculous shininess to my procgen eyeball shader

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Working on a human figure, which I will retopo and use toon shaders on eventually, as a reference for my own drawing. This is my first body sculpt, but it's going well. No arms or feet yet. I used

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some high resolution shots ! This took roughly 5hrs of work, and I never left Unity once ! No custom shader or external meshes, everything is clayxels + standard unity

I did this while trying the new beta kindly provided by

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せんせーReflex ShaderでStencil Reader/WriterあるところにTransparent挟んだら描画おかしくなりました(小声)

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midtempo コンピでband campにデビューするのでアイコン変えて戒名しますた
cell shaderが間に合わあなかったのでaffinity designerでファンビンビン見ながら描いた

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Got some cute shaders so here's a threat of F2U backgrounds in Minecraft 💚!!

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Like a whisper in the wind... or in this case, like many feathers in the wind :P This was how Nightshader obtained his feather accessory. Gifted among the spirits around him. Thank you ! For the incredible artwork!!

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ShaderGraph、完全に理解した応用編です

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Here's brock without the shader and with it.

Gatdang "throw the default assets into unity"-ass "Put a png of a storm behind it because it's cool"-ass image...

And the thing is I like masters, it's one of the two gatcha I play!

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Exploring the world of

inspired by fantastic art of

(ReShade and nv Freestyle shaders setup for the first one is in thread; the rest all use similar approach)

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Now that I'm better at texturing, it's time to finally finish Valk ! Don't mind the colors or the shaders, they are just placeholders to have an idea of the final result.
Only need to finish the shirt, undercoat, the pants and do his ribbon and it's texture time.

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Fx Shader is a 100% procedural shader pack that allows you to generate stylized animation effects. The four types of shader (electric, burn, pixel, transform) & the two styles (linear or radial) are effective for animating logos, text and much more. https://t.co/5ZpUipkRNs

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I think you can guess where I'm trying to go now... compute shaders are quite useful to simulate wave particles :D

For now, I'll call it a day and go get some sleep :)

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