2nd exercise - this time creating a base mesh/armature using zspheres. I really enjoyed working on this guy 🐙

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Today#s daily sculpt - another female head. I tried experimenting a little with vaguely Asian features.
I need to figure out how hair done this way works.

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Daily sculpt - this time a woman. Also I polypainted her a little.

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The vote order is in for the next release! Coming this March: Scarecrows! Ogres and Sharkzerkers will follow in April and May respectively.

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Today’s daily.
Better profile, eyes are lying tilted in the sockets, neck ist actually connecting to the head in a more natural way.
I think I can see some improvement, however small it might be.

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Today’s daily. I paid closer attention to the eyes and tried blocking in the ears a lot earlier.
The profile is still a bit weak.
Still lots to learn and get better at - steadily working on it!

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I had a little less time today, so not sure this one turned out well.

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Today’s daily sculpt is, as already said - a study in proportion and basic shapes of a face.
I want to thank for the awesome feedback <3
I feel like I’m slowly improving.

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So I asked for advice on my last full head sculpt and here’s the result of my first try following the advice: proportions first, reduce to basic shapes!

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Sculpt practice while watching the old stream of Maria Panfilova

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Sergey Obukhovsky did a breakdown of his 3D creature Xena.75 sculpted and polypainted in rendered in and polished in

https://t.co/7rxiDXfT9R

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