Um...Yes I know how to ZBrush, cant you tell? 🤩 His name is Squeedge according to

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Baby Yoda Fan Art Work has done by Greg Strangis. concept by the wicked artist Dennis Carlsson

Sculpted in Zbrush, Hand-painted in Polypaint, and some substance for the base on the clothes. Cloth base is done in Marvellous designer

Xgen and Arnold in Maya.

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It was about time to get into Zbrush, so... finally, I'm doing it! Wip of my first sculpt on this learning process! :D

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zbrush! mas tudo que é hard surface eu faço uma blocagem cagada no zbrush, jogo no maya pra fazer a versão low poly, dou um tapa pra fazer o high poly (extrudes, edges bonitas, etc) e ai jogo no zbrush pra fazer os detalhes

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Outstanding character by Yuichiro Fujita. Sculpted in textured in and rendered and composited in Blender https://t.co/cYuWa7pnZv

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Btari Widya Pradipta's project followed an experimentation of a forensic facial reconstruction of a juvenile Neanderthal known as Le Moustier 1 using Pixologic ZBrush, to find if ZBrush can be a useful tool in the field of forensic art.
https://t.co/yNCxjKarKS

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Member Level: CONTENDER - Shane Le | Staying Creative by Teng Xie Le (Shane Le) from The One Academy - https://t.co/voT0ELiOsx

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This was the first piece I really felt take for in zbrush, though like the polypaint can't compare to my 3Dcoat abilities, it helped me really see form and make sure I was on the right track!

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Hello! I'm Lia, a 3D generalist who is specializes in prop/character modeling. I have a BFA in Animation and an currently looking for work. I work with Zbrush, Maya, and Substance Painter.
Email: lilichar33.com
https://t.co/RPpqgTcfDS

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Hi !!
I'm Markypin, but you can call me Marky.
I am a Bg artist and character designer and just started on Zbrush, Currently looking for freelance or studio work.
E-mail: markypin.com
Website: https://t.co/sCp9HOlRdy

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huh? I’ve never participated in this but: I’m TealGekk and I’m studying to be a Concept Artist for Video Games but I have experience in Maya, ZBrush, UE4, Unity, and Substance as well.

https://t.co/41bvC2HF5I

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I saw the incredible artwork from on instagram for the couldn't help but give it a try, I made it on Zbrush, rendered in Arnold Maya, with some postproduction in Photoshop and After effects.

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Took this old guy to try some new rendering techniques inside Zbrush, and I'm pretty glad on how it came out 😊😊#Zbrush

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Almost hair vs total mess xD
I am still unsure on how to procede o.o I wanted to do everything in ZBrush, but the hair looks so so weird when I try to render it >.>

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My teacher told me he made 200 skulls, before finally being comfortable doing heads in ZBrush, so I better start now :'D

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Marilyn Monroe 3D Character Model Work has done by Hadi Karimi 3D Sculptor,

Sculpted in ZBrush, the color texture was painted in Substance Painter, rendered in Maya with Arnold, used Xgen core for the hair.

vfxexpress

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Continuing with Monty now, for . I'm still working on her head and ears at the moment, specifically her tunnels. It's been a long break from zbrush, so just trying to remember all the hotkeys!

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