Working on the docks section today. Just finished the first draft of the complete map. day 11

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of Idea for a haunted castle with long corridors and dusty rooms. And a creepy T-pose floating mannequin following you around

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Here are some before & after shots of the levels I made the whitebox versions of. Whitebox doesn't have to mean gray!

Thanks to for their beautiful transformation

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Here are my submissions 4-8 for Blocktober II. The prompts were Anubis, Lich, Chimera, and Hydra. It's interesting that some of these mythological sounding words like Chimera and Hydra have found their way into science, or maybe it was vice versa?

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For I present my level design test which got me hired at 343 Industries on NINE YEARS AGO WHAT

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4th map done. It's a mountain, and a pretty annoying one to climb, at that! But it's not because of what you'd expect, this one is pretty easily traversible on foot, were it not for the platforming and monsters in the way!

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