Short gif. How to create volume rotation for non-organic

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Day 1.
When adjusting a mesh's weights, push your skeleton to extreme poses. This way the weights that need to be corrected stand out, and tuning the mesh is easier!

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Lago takes a nap while her brother looks up information on spaceship nervous systems..

Worked on this little interaction to test some rigging and animation tricks for celshaded characters!

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Akumi alternative skin and her happy dance! Have a Happy Sunday Funday!
https://t.co/eKH54C3lOi

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大昔に作った練習用spineキャラを工事してみた。歩くよ~

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Update to Spine plugin, now supports default animation mix and animation speed. Working on a game using it now, so more updates to come. Comment on update/plugin/sample project: https://t.co/yJ8pO34L0N

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What happens when you focus in one direction? Momentum moves faster & faster & things start getting done! Stay Tuned! :D
https://t.co/YON2DVEvnW

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Been working on the animations for the 3rd character for Forge Quest and thought about making a little thread on how her design came to be

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More cape practice. I figure out some new method each time I use this program, then I want to go back over all my older character animations and fix them up, which is what I'm doing...
https://t.co/YON2DVEvnW

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Happy Canada Day! It was suggested to me for years that I make something to celebrate this day, better late than never!
Anyone want to see a July 4th themed Akumi?
https://t.co/eKH54C3lOi

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