does anyone know what could be causing these lighting issues? ignore the messed up eyelid lol,, I have legacy blendshape normals turned off

0 12

Micro in a greenhouse getting too close to the more lively plants, namely this seemingly innocent guy.
Harmless to normals and too small to swallow the micro. But big enough to snatch'em up and proceed to tirelessly, repeatedly chew on them throughout the night.

6 16

Closer. Normals looking too sharp on the visor guards.

0 2

Just saw the Lab Coat 21 gameplay

She looks really cool, the amount of normals she has make her mix scary as hell, her command grab super is just stupid, and her level 3 looks super good

But most of all, who at ArcSys is responsible for this. I need to shake their hand rn

3 25

I love how custom normals look

2 12

the first person that discovered how to use backface culling and inverted normals to make model outlines like this must have been such a nerd

3 50

New emotes are up!! Big thanks to my hubby Kyle ( ) for always doing amazing work!! Two normals and two animated emotes!

2 20

Slashe Downspecial still behaves how you'd expect it to, but her Nspecial has been changed to a different stance mode that converts your normals into high knockback but low scaling hits!

Stance changing is surprisingly easy to implement with Smack's current timeline tools

2 9

Thank you! I made it using shapes to spawn the leaf particles in the tree. Then i transferred the normals of the blob shape onto the new leaf particles. I went through a few different designs of the textures first

i also use Toony Colors pro 2 in Unity by

0 2

and here are the normals in motion

1 8

working on facial expressions for remake's Arc. lots on the to-do list, normals might need some tune ups. hair isnt prepped for movement so is stiff in these shots. also, no ahoge. gonna do an animated series of expressions to see how it looks in motion.

5 27

Thread! :) Here are reasons I believe Zipcy Supernormals will go wildWILD! https://t.co/8L9BEUstzb Note that I own a bunch (but not part of the org), so I guess that is some kind of disclosure. :) We've been following it very closely in the PROOF Collective 

142 401

and finally, but now it's all modern paranormals....

0 3

Comparison between Rathian meshes for MHFU, MHW and MHR. Wireframe, Naked Model (with normals correctly set), Textured and Rendered (with PBR textures properly applied).

27 163

me caga dibujar no sé pq lo sigo haciendo.
Fox y Focs son irreconocibles claro q sí (Copia Barata De FHS)

3 12

No sé pq lo hice así pero este es bONNET no Bonnie, que quede claro que es algo original (Copia Barata De FHS)

2 17

Me faltó una cosita pero x
Bueno, me dormiré tarde otra vez pero dejo un dibujo rápido del protagonista de mi plagio latino jj no tengo claro su diseño ni paleta de colores pero me conformo (Copia Barata De FHS)

2 12

La meva interpretació del gènere de fantasia urbana. Un món amb fantasmes i coses paranormals en plena època digital. Dos universitàries es fan informàtiques paranormals.

0 3