画質 高画質

2018 is the year I said " no " to clean outlines and smooth shading and " yes " to rough outlines and textured shading

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AAAA thank you so much for 1k followers on ig 😭💝💖 gegdgdhdg I'm so happy shdbd So, to celebrate it, I'm making another DTIYS! btw I tried using a textured brush here

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my boy is all pretty and textured now!!!

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Tried playing around with brushes today! First pic is using the default CSP textured brushes, second and third images were made using ’s brush set!

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Fanart for meme lord
Played with crayon textured shading and lineless

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Halfassed deer painting since I want to get back into using textured brushes... I've been neglecting them LMAO.

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Decided to learn how to UV Unwrap and decided to give Anabeth proper textured and detailed eyes

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Another project from the character creation course earlier this year. Destiny 2 character sculpt, snuck in Dan Avidan as face reference. Only the face had to be textured for this assignment. Concept art also by me.

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Original drawing of a drawn by hand using Prismacolor Colored Pencils, Soft Pastels, on Textured paper https://t.co/PWr5fooUGg

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I like art memes and textured brushes lets goooo 🕺✨

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i put the lightest areas on add glow, usually. i’ll also add additional highlights with a textured brush to make the skin a little less uniform. with highlights, a little goes a long way!

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Just realised I accidentally ordered an extra one of these 😹 if anyone wants him he is £18 excluding postage. Giclée print on very delicious textured heavyweight German etching. DM if interested 😊 no filter on photos just day light ✨

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i experimented a little* with a textured brush, i feel like my art is too flat and idk how to fix it >_<

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Full Detail Feral Commissions
$180 USD per character

(+$30 wings, complicated markings and/or dragons)
Textured BG only
8-10 week turnover

Email Silvixen.artist.com
- Username
- Ref
- Pose & expression
- Paypal

Yes, ferals only. I can use an anthro ref. <3

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-Screams in Maya- The deed is done. Excuse me while I die for a tad before I start my animation class.
Modeled in Textured in

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Halfbody commission for .
Decided to use some soft shading for the face to make it seem more textured and less sharp.
It was fun working with him and thank you for the commission.

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I'm on two teams for the this month so I had two separate characters to model (plus some upcoming NPC's)! I usually model off the cuff but I wanted to practice some 2D character design chops this time. Models about to be textured now!

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