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Big thanks to @SVenommoe for some of the ideas on post processing. Here's his edited version of mine. Be sure to follow him
"There are limitless possibilities, as to what can be produced but the final result will be a highly creative artwork of quality and innovation that combines the craft of photography with the skill of post processing.” https://t.co/EkQ6ZqylxW
NOT THE FACE! It was totally the face. She's still processing.
#dnd #dungeonsanddragons #ttrpg #drow #art #characterdesign
|| Data.Kaisen
</encounter. entity
=organism
-feline
=time-foreign >
</function. investigate > = @SaberZelgrath
>processing...
Happy Fourth of July, fight fans! Have fun grilling your meat and playing Processing. Just don't mix up the two. Processing doesn't grill well. #processing #indiegames #FourthofJuly
@TheVashaun @AlloyRabbit @TinySonix @garvin_kamrin @mitchib1440 @FontHash *processing...*
A drawing for the first cinematic of #projectNefariousGod affected by the unity post processing. I think she looks cute uwu
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#Unity3D #unity #madewithunity #gamedev #indiedev #indiegames #indieartist #drawingoftheday
On this week's Steamed Veggies: processing. https://t.co/uFsEkZCXQ3
@MarcosjesusMez2 It is intentional because it is a fake pixel art by respect.
This is before processing.
Ported the fake subsurface scattering #shader from #threejs to #Processing. It requieres baking a thickness texture, but might be useful in some scenario
hey, here is a video of an attempt at procedural terrain generation. used #blender and #processing. #3dmodeling #b3d
Emergency COMMISSION OPEN! 5 slots!
So I arrived safely at Jakarta today around 1am. My friend helped me to get the new flight ticket. I need to pay him back. So I open the commission
Yesterday remaining commission still processing.
PM me if you guys interested!
Another one for #SciArtTweetStorm , Griffon vultures (Gyps fulvus) fighting over some carrion in a dunghill. 2018. Pencil and digital postprocessing.
My latest UE4 lighting personal project. I decided to polish an old sketch that I've done a while ago. My main goal was mainly practicing lighting, composition and postprocessing. Cheers! @artstationhq @polycount @EightyLevel @gamedev @madewithunreal https://t.co/Hu2wm5GQ1L