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.@Substance3D another test of the piñata material this time I wanted to test layering, shapes and push displacement to the limits #MeetMat2 #SubstancePainter #SubstanceDesigner #Iray @NVIDIACreators @wacom
hi-res +more pics here:
https://t.co/oMJxJFezGP
.@Substance3D This was an alternative idea I had for the #MeetMat2 contest , after finishing my piñata material couldn't resist doing it 😁
#SubstancePainter #SubstanceDesigner #RTXON #Iray
@wacom @NVIDIACreators
full res imgs:
https://t.co/OCT6fUin83
I faffed for a little while. Y'all know how I love to create crystals in different ways, and I tried to merge it with something more organic looking, so I went for balls 🤷♀️ I imagine them to be spores of some kind.
#substancedesigner #allegorithmic #substancematerial
.@Substance3D I think i'm finally getting to the level of realism I want in this Piñata material! made with #SubstanceDesigner rendered in @NVIDIACreators #Iray
Create environments with this Strangler Fig for Substance Designer!
👉 https://t.co/BEQMDEXEr2
#digitalart #gameassets #digitalartist #gamedev #conceptart #gamedesign #environmentart #art #gamestudio #substancedesigner
藁の座布団のようなもの...
splatter cicularを上手く使いきれず、パターンが重なってしまった......
#substancedesigner
With these Substances you can easily set up a great base for your textures in Substance Painter, designer, or Player!
👉 https://t.co/SCIGTql2PS
#digitalart #gameassets #digitalartist #gamedev #conceptart #gamedesign #environmentart #art #substancedesigner #substancepainter
An update to the Triangul8r node. Not sure what practical use this really has (besides my plans!), but I've almost got it perfect!
Here I pass in an img, generate triangles from features, then re-sample the img to generate interpolated vertex colors.
#lowpoly #SubstanceDesigner
床との接地点を馴染ませた。
全体に白っぽくてメリハリがないけど次行きたいので一旦ここまで。
#substancedesigner
#unity3d
SubstanceDesignerでイチゴを作るチュートリアルです。
SSSを使って果実感を表現する作例です。
ノード数も少なく難しいテクニックもほぼ無いため
初心者の方でもお読みいただけます。
https://t.co/bbrGi8IUZw
というわけで今日は@ark_razgrizさんのラフをかきました。アークさんに似せた凛々しい眉毛とSubstanceDesigner感がチャームポイントです。
清書はまた今度。 https://t.co/JJH3JKakFy
Seems like it’s #PortfolioDay! Amazing to see all the incredible talent, thank you all for the inspiration! I work as a freelance digital artist and spend most of my time creating #substanceDesigner materials, tutorials and resources for the community.
.@AdamJKnight_3D did a breakdown of Secret Spot, his scene based on Alessandro Paviolo’s concept:
https://t.co/ugaA47hKA8
#gamedev #indiedev #3dart #unrealengine #UE4 #substancepainter #substancedesigner #zbrush #3dsmax #photoshop
The material artist we are featuring today for #TuesdayTextureArtists , shout out to @chrisevansart for creating awesome textures.
Check out his @exp_points_int article breakdown, who featured him:
https://t.co/vNcN2g2Ypi
#3dartist #3dart #substancedesigner #quixelmixer
I finally.... FINALLY, finished Eric Wiley's Tentacle Tutorial for #SubstanceDesigner
I learned a bunch from doing it- and not just Tentacles.
https://t.co/80u44upPEZ
SubstanceDesignerでエフェクト用テクスチャ作成の練習。
連番アニメで流れる勢いっぽいの。いろいろ使う場面がありそう。
#substancedesigner
ステージ05の作業が一通りギミックや見た目要素を組み込み終えました
画像は物語のキーとなるオブジェクト達です
簡単な質感作成だけですがSubstanceDesigner大活躍です
最近寒くてペースが失速気味ですが
今日中に次のステージ作業開始です
#UE4
#gamedev
#SubstanceDesigner
#Blender
#ZBrush
やっと物語のキーワード的なモデリングを開始
久々のZBrushで操作が混乱してます
blenderとZBrushは一緒に作業やるとパニックになります
加えてSubstance DesignerとUE4で
揃いも揃ってみんなカメラ操作の仕方が違う😢
3d-coatもそのうち…
#UE4
#ZBrush
#blender
#substancedesigner
#gamedev