Here is my Looking back... A lot has happened this year for me, Completed my CGMA with , Did Shipped DLC, Joined working on some awesome stuff, Now doing my mentorship with . Here's to 2020!! ♥️🎉#gameart

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- Planet

Hopefully it will stay blue for years to come

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Day 19: Circuit Board
Deadbug circuit designs have always fascinated me! So what better than this amazing Arduino design by !?
Default scene, just a displacement shader on the cube and a single driven value for the anim.

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What a great event this with was. So fast and it's already over. Was an amazing time with all this great artists and their inspirational work. This are all themes together

Looking forward to the next nodevember

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Here is another Crystal, a more stylized one done with and

Inspiration trough 3dEx on Youtube

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Finally the day 30 of the amazing challenge with and the theme

kidney

It's already over 😢 The best things usually pass by to fast :D

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Day 29 - 'Fish Scale' Pattern
Here's another pattern I made using the Pixel Processor in
This one was really fun to make !

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A small test with a wood material i'm working on actually in

After the with Blender I will make a with Substance Designer

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Day 27 of the amazing challenge with and the theme

I reused parts of the hologram shader to make a plasma shield material.

Really looking forward to the next ones

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Day 26 of the amazing challenge with and the theme

Really looking forward to the next ones

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Day 25 of the amazing challenge with and the theme

I tried to make a stylized alien/human skin.

Really looking forward to the next ones

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day 23: planet
this one was really fun, so i've made 6.
damn, i could make abstract planets all day :D

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Day 18: Zipper
Looping animations are holding me hostage! Yet another one... This time a very schematic impossible looping zipper.

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here is the node setup, both cube and plane are not moving at all, they are both animate only one value in the node graph. the camera is animated using a modifier.

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Day 21 of the amazing challenge with and the theme

Really looking forward to the next ones

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Day 17: Hologram
For hologram I figured it would be nice to use the crane, as it's interesting to see all the folded paper layers through it.
Default scene, and a mix of surface and volume shading.

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Circuit board is pretty complex, it's a little like Minecraft redstone. 🤔

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Day 16 of the amazing challenge with and the theme

Really looking forward to the next ones

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