画質 高画質

Really glad to be getting back to at last! Starting with some creature iterations. A lot to go still, but had a lot of fun getting back into the workflow! 😁

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How to keep your productive and happy through remote work.

Know more: https://t.co/hTAwJho61m

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Latest tutorial!
Archaeologist the 3D Stylized Character: ZBrush-Maya Workflow
Concept from YF Lee.
https://t.co/VOMZ7mpecU

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drew grayscale to color practice. still not proud how this turns out but I will spend more time on this majiggy. this is easier than my usual color practice and somehow fit with my workflow.

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So, we had to rewind, and step back, we saw a fault on the details and made a new adjustment to the workflow, seems to look more lovely.

Do you find the details more fantastic now?

airdrop 30 GMX 60 https://t.co/z5C7b1rlDI

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~Rathma~

Really quick thing before bed, trying to quick my workflow a bit and because I wanted to draw him anyway-

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A new Ipad will greatly improve my learning process, and my workflow for digital painting. My current Ipad 3 has become less responsive, and hard to use these days.

These are some of my recent projects.

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Hmmmmm..... I really question my workflow sometimes

One never finished piece with 3 characters: 40 hours spent.

Three finished pieces with 1 character each: 29 hours spent...

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Trying an unfamiliar workflow at this moment of
Currently still on my twitch channel.
Come chat on https://t.co/NpOaLHUFxY

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Some more pixel stuff! Including a character I came up with to test out my workflow.

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Here's Spelunky Guy from 's Spelunky Classic.
Copied from the original (left) and half-pixel interpretation.

The workflow for this is similar to a '1.5x' up-rezzed sprite (2x if you go for quarter-pixels), but the payoff seems way bigger.

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Found out how to use proportional editing properly to improve my expression workflow!

WIP

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An Alternative to the norm of using clunky vehicles and canisters; the Gut-Load is an AI workforce that can fill its Load-Skin with almost any liquid resource, and will travel almost any environment to deliver its product.

Gut-Load is for my story, but they are open to make.

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Forgot that I didn't use multiply on shading layer, so I wanted to fix that, but now CSP doesnt want to save PNG format and just crashes?
So here is a screenshot of how it looks, you can also see that my workflow is a mess by the layers
Also TY to for showing me multiply

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some more details of her!
this project is a convenienr way for me to try out a full character workflow in blender from sculpting to rigging

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Workflow practice with an old oc of mine~

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Etna. Trying to speed up my workflow and not get caught up into details too much. It ain’t perfect but who cares.

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