画質 高画質

Check out our contribution to the Weekly Game Jam - Week 147: "Alice & Samuel"

This week's theme was 'Invisible'.

Download a playable version here:
https://t.co/x5XmLEavcP

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Here's another new enemy that we'll be introducing into The Detonator fires no bullets, but will chase you down and sacrifice itself with a massive explosion!

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Character for collecting cadaveric remains. Rider stitched with a horse

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thank you for your review and making a great, solid video about Alder's Blood!

➡️ https://t.co/49GEpI7FCs

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From concept to 3D and 3D! Final project work from play Maive work in progress game in our virtual arcade link in Bio

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Happy to all devs out there working hard to finish their projects! 🤩

Wishlist with this link ➡️ https://t.co/w9hsDtyLWJ

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Can't help myself from adding laser beams into every game. Thanks to LineRenderers, it become much easier to make in late Unity versions!

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Need your advice! Now using deep scratches as a visual treatment to tie neighboring platforms together and help guide players into their jumps for What do you think?

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hyddoing w &
making trippy VR space shooter called

Ultima God-Angel: Gigaforce EX

this is my WIP ultima god-angel made w &

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has a 5th character and she's out RIGHT NOW FOR FREE!! Also tons of quality of life changes, new unlockables, and more!

https://t.co/X51PuOvldS

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Working on some new enemies that you'll eventually be able to play around with in This one comes equipped with a generous supply of missiles

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We hope you had a fun time with Black Skylands: Origins. Haven't checked it out yet? Grab the free demo on Steam!

> https://t.co/uJyQQCrNN8

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Thank you for your amazing article and for giving us 8/10. Stay strong guys!

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Got some help to get the colour indexing to work in the material shader, it's looking so moody!!

Somehow reminds me of Thief with the strong light/shadow divisions.

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Finished the shaders for now and added some jiggle joints because I can't *not* make those ears wiggle! also started messing with face animation code to get him looking a bit more alive.

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