Ignore the upper body haha... just working on getting the "slithering" animation good first.

8 10

Playing with 's pixel art mode to setup a new character rig for the next big project. One of the more exciting parts of starting up a new project.

9 22

Got some time to work on the water a little more, ignore kitty floating on the water 😺

16 70

Finishing up retopology. Time for rigging.
I'm colorblind, so any comments on that are much appreciated...

5 12

Look at that, finally made a devlog! This one is for both December and January, so it's quite meaty. It includes a weather system, improved dialogue system, and more!

https://t.co/323kUr8Oq0

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3 13

Added some spikes and different colors. Still a very early model. Gotta add a scale pattern to parts of her next.

0 4

I've been out of the internet for some time but i'm still learning GML and Creating games

This is a simple Pong i've been developing
I plan to add + powerups and bosses and a system of damage and health 🦁

3 21

is almost here! Come play Otto & the Ancient Worlds (demo) at our booth, we can't wait to share this game with you all <3

10 20

Working on a boss for
Still a work in progress- what should I improve?

(1/2)

23 94

Parallax using a 3D Camera!

Might make a tutorial next week...

8 77

Trying an event to annoy a deity inside the statue. The idea is that Valeria begins to blaspheme this statue so that the attack on her is



16 79