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Spent today practicing some shader stuff to try and replicate the FighterZ style, with a bit of tweaking in post I think it came out alright!
#DragonBallFighterZ #vegito #dragonball #dragonballz #dragonballsuper #gaming #commissions #commissionsopen
#Texturing almost done, just needs some final touch-ups! Stay tuned to my YouTube channel for a #devlog!
https://t.co/hKPZeLx4HO
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#anime #blender #blender3d #texture #shading #3dmodel #3dmodelling #3dmodeling #shader #animeart #3danime #manga #3dmanga
!!! I got a toon shader working in Blender Eevee !!! I get to mess around with lightness and saturation
137 - Daily Shader Sketch
I love this new series, but I’m so sad that compression is killing me. I’m accepting any and all ideas!
#realtime #glsl #creativecoding #shader #gamedev #madeinphilly #geometric #generativeart
I had fun animating the god of Thunder with a mobile app 🙃
I’d love to apply this kind of animation directly in Unity with shaders ☝️would be nice no?
This god will be the first you encounter in Sinners! ⚡️
#indiedev #IndieGameDev
Yesterday, I listened to this Kagamine Len's song and then drew this fanart 😊
Digital and traditional, which is better?
#shein #bluemoon #シェレイ
#ふしぎ星のふたご姫 #月青 #shaderein #fushigiboshinofutagohime
https://t.co/tYXG7Gws6j
A Teamwork Project
Modeling By : @Soheil_Siadat
Shadering and Rendering By : @ehsansalehpour
Software used: #Maya #sketchUp #substancePainter #vray
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did all the unity stuff today, im almost done x.x
also i used @poiyomi 's shader in case you wanted to know
Komikaze is a collection of Shaders/ Materials, Effects, Demos and general assets for all Comic and Toon needs. Made specially for Non Photo-Realistic (NPR) renders. Works flawlessly with Blender 2.8 EEVEE, optimized for real-time rendering.
https://t.co/U0ouQAK5jc
Version 2 of the 3D illustration!
First time playing with toonshader and its so fun??? omg im ☺️✨✨ Perfect for my lazy ass lool
#3dmodel #handmadehour #justacard #cactus #succlents #maya #plants #logo #animation #green #leaves #typography #thecreativesideoflondon
Huge thanks also to @alexassanart and @evegwood for designing (and animating!) our new headshots. Go read their comics: SHADERUNNERS and INHIBIT!
More development of the combined ToonKit OSL shader Direct + Regular Cycles Indirect. 100 samples. Got the metals working nicely now. Need some work on the hair and face, then its time to test out LANPR lines. #b3d
(続き2)シェーダーはSimpleToonShaderを使用してみました。さきほどの絵と比べると、陰がすっきりと整理されているのがわかると思います。あと、顔にかかる陰もなくなりました。
顔の多くの面積に、均等に光を当てるのがアニメっぽくするコツです。顔にまだらに陰が入らないようにします。
119 - Daily Shader Sketch.
Just had a beautiful weekend in the poconos and about to jump on a lovely 2hr motorcycle ride! Happy Sunday!
#realtime #glsl #creativecoding #shader #gamedev #madeinphilly