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I sadly don't got anything finished to celebrate the end of #DragonBallSuper but here's a wip of the boy himself, Goku! It uses a modified shader by @BoomR59 in cycles!
Don't call it a comeback
No
This witness was injured
And overthrown away
This time it's the last dance
So come on
By will alone we set our minds in motion
We don't like endless cycles
Our take is "more than meets the eye"
It's our answer
Yeah, that's our answer
#MarchForOurLives
もうそろそろいいだろという事でライフサイクルズ2月号に寄稿したイラスト上げます。Kindle版ではまだ買えますのでよろしくです。
CR LIFECYCLES 2018年2月号 https://t.co/UXsrpHWMOj #Amazon
Sketch of the Day: J.E.James for cycles, Brownhall Lane, #Sheffield , Yorkshire, 2015
Ink Splatter Scaffolding Arrays... ;) #cinema4d #cycles4d #Topoformer + S&T
#Blender 2.79a is out. Early tests suggest that the software's Cycles renderer is now around 10% faster when running on CUDA GPUs in Windows #B3D https://t.co/hHlUbK0UI2
All Brute cycles fro #Almastriga put together, just dead animation missing.
Please keep in mind this is a draft and the preview GIF does not represent the final timing, plus, PS GIF output always fucks up with it.
https://t.co/25wozJt3dN
"Bicycle Shadows" by Keiko See #watercolour 10x10 #art #watercolourpainting #bicycles #shadows #GranvilleIsland #shadowplay #vancouverartist #vanartguild
Recently made a cel shader for cycles and I found no better use for it. @Lythero, it's dunking time
@mr_fox_pants I like motorcycles a lot. But it's the roads I really appreciate. And the Lake District hills in England really did a number on me when I rode there. So I'd much rather get something like this done on my arm.
https://t.co/npGeAQR8o0
https://t.co/5utdcXzbbe
Coloring Set rewards and alternate #cycles render for "Maligayang Pasko! (2017)" are now available to the public. #B3D #Blender #Patreon
Normal transfer to improve the hair shading. It's destroyed my anime ring forehead highlight for the time being. Usually data transfer of normals gives jagged shading in Cycles, but the Bevel node cleans them up nicely! 2nd pic is comparison to old normals #b3d