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Sketch of the Day: J.E.James for cycles, Brownhall Lane, #Sheffield , Yorkshire, 2015
Ink Splatter Scaffolding Arrays... ;) #cinema4d #cycles4d #Topoformer + S&T
#Blender 2.79a is out. Early tests suggest that the software's Cycles renderer is now around 10% faster when running on CUDA GPUs in Windows #B3D https://t.co/hHlUbK0UI2
All Brute cycles fro #Almastriga put together, just dead animation missing.
Please keep in mind this is a draft and the preview GIF does not represent the final timing, plus, PS GIF output always fucks up with it.
https://t.co/25wozJt3dN
"Bicycle Shadows" by Keiko See #watercolour 10x10 #art #watercolourpainting #bicycles #shadows #GranvilleIsland #shadowplay #vancouverartist #vanartguild
Recently made a cel shader for cycles and I found no better use for it. @Lythero, it's dunking time
@mr_fox_pants I like motorcycles a lot. But it's the roads I really appreciate. And the Lake District hills in England really did a number on me when I rode there. So I'd much rather get something like this done on my arm.
https://t.co/npGeAQR8o0
https://t.co/5utdcXzbbe
Coloring Set rewards and alternate #cycles render for "Maligayang Pasko! (2017)" are now available to the public. #B3D #Blender #Patreon
Normal transfer to improve the hair shading. It's destroyed my anime ring forehead highlight for the time being. Usually data transfer of normals gives jagged shading in Cycles, but the Bevel node cleans them up nicely! 2nd pic is comparison to old normals #b3d
Control Priest and Miracle Priest have now merged into a single archetype that cycles spells with Dragon Soul around to keep developing the board.
Deck list & guide: https://t.co/o4cKVa513E
Ascent Knight -New project on @ArtStationHQ
//www.artstation.com/artwork/gDrlL
@blender_org @Allegorithmic #artstation #b3d #blender #Blender3d #cycles #MadeWithSubstance #SubstancePainter #MarvelousDesigner #zbrush #gameart #gamedev #gamecharacter #indiedev
Control Priest and Miracle Priest have now merged into a single archetype that cycles spells with Dragon Soul around to keep developing the board.
Deck list & guide: https://t.co/o4cKVa513E
Quick preview of a project I'm doing for fun. I wondered "What if Rareware hadn't redesigned DK or DK Jr when they made DKC, and stuck with Miyamoto's designs?" Eventually I'll edit these (and other animations) into gameplay footage, but here's a peak of the run cycles.