Legend has it, atop a distant hill overlooking the vast sea, a fortress carved from stone emerges through the fog, lit by moonlight... Assets pack out now! RTs appreciated!

https://t.co/1yiwaqclwn

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Feels really beachy, still need to just focus on the beach for just a little more but im loving how its turning out, especially with all these washed up fishies.

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GameMakerStudioで2Dアクション
ゲーム制作中です
PCゲーム制作って時間かかりますね(^^♪
がんばりましょう
 

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So I got my room transitions working, added more detail to the first and second rooms! I also added the beginnings of a dialog system. I think things are looking really good so far!

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Trying to work on room transitions in and I must be missing something because the room just gets added on top of the other room and things freeze 😓😓 Going to try to fix this bug 🕷

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Made some adjustments to the starting area for lives here and makes mint lemon juice to sell at a nearby market. Still alot of work to go finalize this level but it's looking good so far!

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I've been very busy these past few weeks so here are some more environmental spites too keep you going. Next I'll post some arch variations and i might even show some gameplay...

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Hey! I'm starting this twitter today for updates on my personal project! I hope you like the screenshots I've got for you today, and follow if you wanna see more!


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So here's the first pass of the weak attacks! Just need to add the medium and strong to the mix!

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for the last weak attack. Still working out how to incorporate wind powers to the attack. The next post will be all weak attacks combined! 😁

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Game dev update: polishing the 5 weak attack here is the first key press. 😁

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Worked on the code and animation for a simple 4 directional movement with animation and collision! Still has a few collision bugs but overall came out as a great template for building upon!

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Some "behind the scenes"- how I animated the new level finish animation for .
The final in game animation actually uses some coded inbetweens to get a smoother animation!

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progress. Made a hop back animation when your attack sequence is done.

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