Look at this giant thing. It´s our hub level for Lost Drone and I am currently designing the environment! 😅

1 11

So the screenshot Saturday post processing continued in to Monday! Much happier with this more bleached out look. Going for some hazy, golden hour light.

24 103

My TNT replacement - TNT Goes Boom! Episode 1 is OUT now!
Feedback still accepted!

All info through this link:
https://t.co/KrKTJI2ODM

5 18

This week I have been tinkering with the arcane dark arts that is Post processing! Not sure about the results...so the tinkering continues!...

17 75

New beer can illustration! Out this month with Avant-Garde Brewery in Canada, Voyage Voyage is a Baltic Porter, so called as it was brewed to withstand the journey from England to the Baltic states.

1 14

A little bit of makeup and touch up on these bones 🦴💄.. Milky for Day 20. Tools: Zebra brush pens, Fabel-Castell white brush pen and Copics.

0 1

This concept piece by was one of the main refs I used to help establish the look of my Dwell map for The initial blockout of the map also featured the 2 connected rooms after the broken bridge but got cut due to time.

16 63

Current version of the HellCreek map for the WWD community. Having a blast working on it.

4 17

Next up was the first combat bowl, the initial size was off so I had to remove parts of my sketch. I decided to add big blocks for the time being to break up the line of sight within the arena later on I decided to add more challenging geometry.

2 6

And here comes another for
The idea was to make the player feel lost + some mystery and uneasiness
Great thanks to and , I wouln't have made it without them

5 27

Proved really difficult getting an "In progress" Screenshot of my blockout becuase I couldn't get an angle that showed the depth and high levels.

1 14

is here, sharing some works I’ve done. :) I’m available for work and commissions. 🐝
✉️: jmieldesigns.com
📸: https://t.co/9bK1tPEPqq
☕️: https://t.co/HEisDTNGBJ

2 12