Break from coding to make a silly victory dance animation, 10 points to anyone that can guess the dance 😺

8 57

Working hard on a cutscene event for Aria Disconnect!

3 8

Started working on the Sammy Swamps location! Its coming together nicely!

7 27

Ignore the upper body haha... just working on getting the "slithering" animation good first.

8 10

Playing with 's pixel art mode to setup a new character rig for the next big project. One of the more exciting parts of starting up a new project.

9 22

Got some time to work on the water a little more, ignore kitty floating on the water 😺

16 70

Finishing up retopology. Time for rigging.
I'm colorblind, so any comments on that are much appreciated...

5 12

Look at that, finally made a devlog! This one is for both December and January, so it's quite meaty. It includes a weather system, improved dialogue system, and more!

https://t.co/323kUr8Oq0

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3 13

To add some dynamism to the battles, I added two new types of dash for the player, a flip in the air and one while running.

Not the final art for the player but a concept.

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16 55

Added some spikes and different colors. Still a very early model. Gotta add a scale pattern to parts of her next.

0 4

Now on certain enviroment, the bun will now have a unique animation... and now she must get out of that toxic area.

7 16

I've been out of the internet for some time but i'm still learning GML and Creating games

This is a simple Pong i've been developing
I plan to add + powerups and bosses and a system of damage and health 🦁

3 21

Been adding more weapons to today and mocked up a little training level for when they are unlocked. Thoughts?!

12 69