画質 高画質

Something I'm working on, mostly for fun. I wanted to make some steampunk ship, and I came up with this idea. I'm still testing out color combinations, but it's mostly finished.

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The underground corruption is more dangerous than the surface, but in hard mode it's even more dangerous. Beware those suspicious chests and avoid every live thing down there!

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I did some optimization on the cat (I find this pretty satisfying for some reason). It's now down to ~850 tris (from ~1600) and also bends nicer. The bike now has more polys than the cat.

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Finally, we reach the corruption! This biome is well known for its dangerous mobs and deep holes. Be careful when you're exploring your world, if not, your adventure will end fast.

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I did a bunch of animals at the beginning of this journey. I feel it was good practice for hard-modelling. These dogs were my favorite ones.

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3D modelled these swords with some help from , Inspired from a few different concepts of WoW Swords, Still need to texture and colour :3 But enjoyed making them

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Each of the 5 characters in the pack will come with 4 color palettes. That's a total of 20 different characters! :D

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Would you like to explore this peaceful wetland? 🐸

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Low-poly models of mini worlds I have made some time ago. Models made in blender and particles in Unity.
Part 2!

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Joan of Arc ⚡️

(this show is relevant again? yay)

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Space it's the biome for today! The only mob here is the harpy, at least before hard mode. I tried to model it, but I'm not very good at this, yet. I'll keep practicing that part!

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Some more renders of this character
(it's fun to play around with lighting, and glow effects)

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Turnaround of the casual Azumi outfit.

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A more horror themed character, they're some kind of bug monster, I will add teeth at some point
(currently using My elf basemesh)

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