画質 高画質

If Kageyama and Hinata was modelled after Chaeyoung and Tzuyu with WIAD hairstyle. Hope I got it right doe

Medium: ibisPaint X https://t.co/AaX32UfLSs

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First ever stylised character sculpt.
Was a tough challenge but thanks to the tutorial from stylised master i've created a model I'm quite proud of.

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Vabbe fotomodelli davvero non era necessario essere così iconici e servire questi look veramente pazzeschi

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the duo that singlehandedly ended all modelling careers

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Blender stream tonight (3D environment modelling), gonna be working on a homework assignment and might use it as my VTuber background.

Also made myself a new banner!

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Howdy! 2d hobbyist in school for 3d modelling, your work has reminded me that I need to make things for my portfolio so thank you for that LMAO

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Hello Fred! Thanks a lot for your kind words ☺️ My workflow was -> First of all 3D modelling of the entire sword on 3DsMax

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Comm done for of their spicy lingerie modelling boy 💕 I actually had a lot of fun with this!

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why is the way i update my friends on my modelling process so funny to me

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congrats on the 50 followers, really like your modelling style! here's a lil oc of mine that i'd love to see in this style!

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What's good I'm Fundi. I do mostly illustrations but I've also started to try out some 3d modelling, so you'll see more of that soon.

IG:https://t.co/2h1rTyspwK

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desktop wallpaper of my new berry hamster friend! 🍓🌼

strawberries modelled by

download below:
https://t.co/pMpubQKnQX

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Hellos ! long time no post >_< Been working on a smol concept for 3d modelling + also tried to do a bravely styled illust (・:゚д゚:・) Much to work/improve on

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Dieses Mal auch Aktkurs mit Modell 😄 War zwar mühsam, aber Tatjana war ein tolles Motiv.

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a Garchomp with a modelling career, she's very good at her job :P

this was mostly just anatomy practice using a reference, although there's going to be a bit more of her to come

she's my guinea-chomp for now

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¬ Changed her brow and lip textures to Anniversary's while keeping Legend's skin tone and eyeshadow

¬ Changed some textures around in the gear and replaced some parts with strap textures instead.

¬ A few UV and modelling fixes.

I'm happy to say this is her final look.

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Very pleased to announce the publication of ’ paper on modelling using satellite and drone imagery. https://t.co/CYrQkhEPJ9

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The outliner view of a bunch of bones and constraints in a big crab I rigged for a group project in uni.
Whole thing was a shit show but the crab turned out pretty good.
The modeller and texture artist knocked it out of the park tbh

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Modelling: ✓
UV Mapping: ✓
Clean Up: ✓
Rigging next. It's going to be complicated. After that I think I'll be ready to test the model in game before moving onto making the textures.
~18 days remain.

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