画質 高画質

Day 27 - Sewer
Tried my hand at a more realistic substance!

Also apparently Japan has all these cool sewer covers in their cities??!

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This model started out as a quick zbrush sculpt but I decided that it needed elaborate substance painter textures. The original concept is by Dom Murphy (ans on insta) https://t.co/3RPnP0R1nq

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The Horde gets some love too from even if they are questionable... Anywho! Here ya go!

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If anyone wants transparencies of these, hit me up. I did them to use as stencils for Substance painter.

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If the bugs were getting ready for the next fashion week

New case on 🦋🕷️🐞

https://t.co/akCnu4RoyV

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加藤純一、うんこちゃんの胸像。胸像ってこんな感じでいいのかな。純って奥が深い。

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Vue Rendered "Untitled" By Alessandro Mancini
NWDA's "Travelers" Challenge is Open now thru 7/6/20
Contest Details: https://t.co/o2ggNOm21r

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Day 24 - Stone

Today I wanted to practice different ways of creating rock materials

The albedo is simple for the sake of emphasizing the height map

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RYOBI
A fan with tons of life experience. They prefer substance over appearance.
Loli, thicc, who cares? She just has to be a good girl with attitude and development.
Brunette over blondie and ass over tits.
When they don't watch anime, they play tons of FPSs

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Day 24 - Stone: For today's prompt I chose to create a simple stylized cobblestone material. I'm pretty happy with how it turned out!

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『AtsuKita』 Unreasonable - https://t.co/BSvsFxg4a1

『AtsuKita』 Scent - https://t.co/fbm2NS4xNK

『AtsuKita』 Bubble Milk Tea - https://t.co/ZvDZ2Nxqjb

『AtsuKita』 Flammable substance - https://t.co/MB8nk1aIjQ

『UshiOi』逃げられない - https://t.co/2GWiCAl17M

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✨Just wanted to share the first piece here. I'll post it on my artstation as soon as I finish the second one. c:

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ME: please just rewrite some of the base FR storylines or draw some serious references or something please just... anything with actual substance
ALSO ME:

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Substanceでテクスチャでメカ系のベベル作るときは、ベタ塗りハイト+のレイヤーに黒マスク追加>UVアイランドを塗りつぶしてフィルターでベベルかけるのが一番手っ取り早いと思う。

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Flamedramon model ready.
40 K polygon (quad faces)
4K body texture, and 2-1 K gear textures.
Including Metallic, Roughness, Normal maps

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Zbrushでクレイポリッシュ覚えてディティール足して、Substanceで自動UV展開したものにベイクしてみた。
あとベイクのMatch設定をBy Mesh Nameにしたらかなり綺麗になった…知らなかった

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New Boltmatrix Transformation: Liquicure

Liquicure is a DNA Smaple of a Waterrifier from the planet Fredalsoni. He has the ability to make antidotes and cures from the poisonous substances he absorbs. He can also become pure black to hide in dark places or spaces.

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Bought a license for Zeus from 's shop last night, and have done a little test-texturing in Substance Painter! He's not quite ready for upload yet, but so far so good!

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