A splash of color before moving on to retopology. The missing details will be added using normal decals.

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Took me a while but now I can highlight nearest edges from hit location(very accurate). I was using https://t.co/Akn30ujFkx, but that meant selecting edges behind the model.

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Making more progress on my model!

Retopo is "done" until I figure out what still doesn't work. Doing skinning now, texturing probably last.

Kinda want to redo the face, but I'm going to keep telling myself that anime faces just don't look right with "realistic" shading.

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Retopology is done!
I'm still cleaning up my bake but very soon I'll be able to get into texturing, so excited!! 🌸

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Model Sculpted By this mf
Textured,Retopo and Rigged by me

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Might retopo if I end up loving more then just his cute little face. Body is WIP af, but I proud of the man's face. Looks 'middle aged' furry and I wanted that most of all.

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Another WIP of what I've decided to call the Sea Strider. I'm working on final details then moving onto retopo. Might stream it from that point on? We'll see

0 2

So far, I've always used Quad remesher, which is useful for single-frame renders but not exactly good for animation.

Just tried to manually retopo Sisu, while keeping the amount of poles as low as possible. They appear almost impossible to fully avoid :/

Any tips/feedback?

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Got pretty far with Trazyn today, only need to make small additions/trinkets, then we can move onto retopoing him into something that's not 946k tris...

I can't wait to start texturing him!

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retopo'd, uv'd, ready to texture

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some retopology ive done in the past few weeks! getting better at quad/poly retopo is exciting 🔆

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My holiday break has started.. Might be a good time to finish UVing and texturing this and trying out the retopo tools in 3D Coat. I intent to achieve basic proficiency in the full workflow as an adjunct to my concept skills, if only to make sure what I give modelers is ideal.

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I feel like this hair would actually kill me when I get to the retopo phase. hair sculpt kinda done? I'm not happy with the transition into the side-bang things. and the back view fills me with sadness but that's just how it is I guess

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Retopologizing hair is the next step, but he’s coming along nicely.

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finished retopology for my Daiten character

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WIP initial sculpt of a new Skea body, need to hands and head then retopologise and... yeah

The process is a nightmare but I can't just sit and wait for a model to come along

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With Arataki Itto just around the corner, I decided to do some self indulgent edits on new best boi; retopo and retexture soon ' v '#Itto

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retopo'd the head and arm for cleaner sculpting https://t.co/BK4Hiv8CwP

0 7

Putzing around working on this basilisk o' mine.  I keep getting almost done with the retopo and then finding ways to improve the sculpt, so I have to go back and do it all over again agughdghghghg.  BUT I'M LEARNING A LOT FROM IT so it's k

0 4

Commission WIP! Done with the high poly!
Next up: Retopo!
(Also sorry for spam/repost, had the wrong images!)

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