snek gorl snek gorl snek gorl~

gonna debut it reaaaaaal soon!

model is made by the wonderful ! retexturing done by me :)

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Just a silly lil Class Idea I had, The Propagandist!
(real name Hazel Matilda)
Encourage your team to victory!

taught me how to mess around with the hair shading/texturing, along with a few other ideas!

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Here's all the awesome artist that worked on this character!
Character design
Model / texturing
Rig / animation

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here's a few shots of the new heads so we can all appreciate the mesmerizing makeup faces & gorgeous texturing by

already on sale ⬇️
https://t.co/XEB5Xyzo0r

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Been doing Blender renders among Substance Painter practice! I do want to improve mainly on my texturing skills :)

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WE MADE IT! Stream concluded, and Buddy Fen is very nearly here!!!! Just texturing awaits!
Thanks for the raid! Luv ya both!
We raided who is on an intense backpacking journey!
Thanks everyone for the support! I really, REALLY mean it! ♥️♥️♥️♥️♥️

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Update:
I finished texturing but I am not quite happy with gate. Maybe someone has some feedback for me? I am thinking about going away a bit from the concept and sculpt it like the mirror I did first?🤔 https://t.co/EKYhRdBBEL

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This week I finished texturing Gordo's model. I think it certainly captures his essence! Next step is to rig the model for animation. I'm excited to bring more life to the boy!

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Here’s one without any texturing

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So, I did some quick texturing for the new assets on the model, looking good. But I'm planning to revamp the whole model's texture to be more refine, same style tho.

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been texturing some models in substance painter recently

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Aight time for shadering and texturing

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Feeling like my modeling is slowly getting better, without me having to rely on sculpting and such as much as I did a while ago
So nice seeing things taking shape even before texturing like this . . .

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The original texturing from Vroid. The changes I did to this model were the hair, tail, coat/body texturing & color, and some anatomy tweaking all in Blender.
Would be nice to eventually work on some more expressions and to keep improving as I go! 😤

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and some alleyways, love the texturing on the first

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