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Finishing off 2020 with a mockup that 1) required me to mess around with a couple different programs, 2) has legitimate debugging stuff present, and 3) is in 3d for once
#mockupmonday 52/52
Updated Inverted OCs:
New Record Toy Chica (with Loss Mode), Debug Toy Bonnie, and 8-bit Broiler Baby (kinda)
#proceduralweekend Worked a bit in the "Truck generator", A.K.A. Traffic Jam Generator.
TODO:more variations, optimize geometry for #3Dprinting, debug bugged bugs.... drink some beers, cook a chicken in the oven, buy toilet paper....
WFC algorithm implemented with #Processing
my #PROCJAM thing is creating levels with debug room layouts now. I think it will take another couple of days to finish.
#screenshotsaturday
I encountered a weird object on my tiles and was looking for its origin. It looked a bit like hitbox, yet debugger did not show extra one so I changed its color and after a while I discovered I accidentaly moved tile and it's actually a background! x) Yay, gamedev.
My old draw. It's chara from yandere simulator debug menu i guess? Hehe and she's from art club
#naipou#yanderesimulator#randomchara
Non binary bug. Just a small doodle drawn inspired by todays School of Code energiser (we had to draw bugs, since we've been debugging our code today)
#nonbinary #entomology #art
IT WAS GONNA BE A NEW CHESS PIECE, THE ROCKETEER
- can jump 2 squares in any lateral direction (non-diagonal)
- can jump over a piece and capture it (but only if it lands in an empty space behind that piece)
- available in chess 2 beta 1, in debug mode when upgrading a pawn
Je me suis amusé avec XM6 l'émulateur Sharp X68000 et ses outils debug et j'ai enfin compris les subtilités assez complexe des différents layers graphiques de la machine.
Notamment sur la partie "console" Cynthia (la partie Sunsoft?) ...
#retrogaming #sharp #X68000
1/5
Based on the debug build leaks, none of these. My guess is History of Future Trunks.
Though I do hope we get some Goku Black content https://t.co/jDaFrphYie
We have released a prototype of Rocket for the Nintendo 64. All thanks to the great @AndrewEarley7! It contains some interesting content such as a full debug menu. Something else to note is that it's a PAL prototype on an NTSC dev cart!
Link to the dump:
https://t.co/EbuRvX5YWi
Et voilà, les derniers visuels du dernier environnement de Buissons ! J'ai plus rien à dessiner pour la "partie jeu" du jeu. J'intègre tout ça aujourd'hui et demain, et je passe au debug et aux menus du jeu😊
Imagine having one of those super cozy nights drinking some warm tea when suddenly you hear your Robot screeching before turning off.
Guess I'll have to pull an all nighter again to debug all of this...
Cute doodle by @zenonclaw. I love his art so much!
My blue boi has had enough of debugging. The fix failed, but then it worked perfectly when he reverted to the broken code.