画質 高画質

I've been super slack lately, so here's some of my more recent stuff.
More stuff coming, i'm prototyping right now but i'm excited to working on my own again.

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PNJ for a video game made during the Global Game Jam 2020 week-end, with my developpers friends.

You can play the game here
>>> https://t.co/i4u3uzyMyc


https://t.co/TEy3MHRzeo

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Looking for investor to finish the first version of "World of Dabado" 🏝️ We believe that this game can have huge positive impact on our children as well as ourselves.
Help us this information to reach right people 🌞

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This last weeks and our first recap is an amazing creature creator who has made some really cool monsters and mounts in , check out Kate Pfeilschiefter:

https://t.co/G1TkHcCaXl

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Another Artistic dive, this time into the iconic game Banner Saga. Right on the tail of their 6 Year anniversary, check it out:

https://t.co/8oCK6fWoVc

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The Catchment is full of puzzles, combat, and really filthy water. Little Dros and Captain will have to work together to get through this labyrinth.

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A sci-fi landscape sketch with a spaceship (colored pencils and black ink, 15 x 9 cm)

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super snowed in work, so much to do over the next few months, very hard to get any personal stuff done. so back to the rehash library I go

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These are some of the first concept arts for Insurmountable.⛰️
It's crazy how far we've come and that people could already try it!😊

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Learning to Pixel Day 3 Cont.

Made my first ever tileset following tutorial. It was incredibly useful and I'm happy with the results.

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As of now, "I, Dracula: Genesis" has 2020 png files for world assets - out of total 22k. That's what 5 years of development do to you.

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The latest is an amazing creature creature who has made some really cool monsters and mounts in , check out Kate Pfeilschiefter:

https://t.co/G1TkHcTMlV

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Game jams are such an amazing tool to come up with new game ideas.
Basically I'm now working on three games, but I want to try different genres like puzzle games, strategy games, etc...

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Super excited about Project Alighieri, but we still don't know which style to adopt 🤔. What do you think guys?

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Phew, Guts Man is done and the project is finally done.
We will be testing it and release it in January 30 at last!

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working on adding the rest of the animation for the characters that are missing but this is the planned creatures in the game. I do have some space for others though. (doesnt include bosses).

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