Made the death box from Apex Legends from scratch in 6 hours. Booleans with bevel shader worked great for modeling. Still fumbling a lot with low poly and cage, but learned about how to set up smoothing for a clean bake. Also no smart materials used either. Feels like learning :o

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Another weapon study, this time Sombra's machine pistol.
Using Blender 2.8's Boolean system most of these details are dynamic which is super useful for scaling and moving details. This also preserves the lowpoly base making game conversion pretty painless.

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何も考えずにBooleanすると斜めの線ができるけど、Booleanする前にBooleanする場所にループカットを入れておくときれいにBooleanできるっぽい?

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Welcome back Boolean! I'm RachaelW, a graphic designer/illustrator, with a love of vibrant colours! My art's a bit all over the place, because I keep trying to skill up, but apparently I keep coming back to food.

Portfolio: https://t.co/amatj4QepN
Email: hello.com.au

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live Booleanは嵌合チェックにも使えて本当便利

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Redrew my version of Boolette digitally. Enjoy👻

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Once placed, it's boolean time again! I use the first shape I created plus the head and add the objects in a boolean, and use the inflated shape to subtract it from the body in a boolean.

And that's it! Hope it helps someone out there! 🎉

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This was to thanks Boole for coming to my box when i was still a newbie ;v;)/ Thank you for carrying me through hard quests

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Pearl the Puffin for boolean over @ FA ! 🌵🌿✨

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Started practicing on Inkscape. Making these avatars was an exercise in boolean operations.

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Veteran tool just got an update. Version 2.2.1 adds support for materials and a new system https://t.co/i52Yv7rZH3

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Re-prepping the endocast CT scan for the umpteenth time (to be as clear as possible) for figures. Cinema 4D R20’s new OpenVDB workflow makes adjusting the booleans so much quicker than using polys. Impressed. 👍🏻

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or princess king boo had this done like 2 week ago i never uploaded

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"Boolean Truth"

Commission for 's character and mech that they're playing in a game of with some friends.

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quick Boolette cuz i'm already trash so why not

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li'l drawing of Mindy Boolean from the Peggy Suave universe (is there a name for it yet?)

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getting everything back into zbrush. Could probably later use floaters as booleans, we'll see. Don't mind the temp colors or lack of gloves!

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