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#steamsale #steam #construct3 #c3 #xylith #indiegame #indiegames #indie #procedural #grind #highscore #fiftypercentoff #giantsale Join us for a massive Sale Event! https://t.co/582PRZKfJO
Procedural Hard Surface Design With #Houdini
ベベルを改良していたらこんな時間に…
ベベルは落ち着いたが、根本的に解決しないといけない部分を発見。というか今まで見ないようにしていた部分…
4396068a-24e0-43c6-b07c-7df8344782f8 #generative #art #procedural #creativecoding
66b0b547-4f51-442b-a96c-51ee003e204e #generative #art #procedural #creativecoding
Procedural Hard Surface Design With #Houdini
シードガチャ
日曜は添い寝落ちから朝まで寝たので、何も出来なかったな〜
201026_043139_C.clj https://t.co/hfiXUSHTgs #ProceduralArt #generative
07e06176-4cbe-49f8-8a1c-8335f2dedbbb #generative #art #procedural #creativecoding
gingko | a:9 s:2210 d:0.2609 w:199 ns:2.3568 np:9.6714 nb:3 #generative #geometric #ProceduralArt #python #bot
ba901157-5ba9-477d-bd3c-4c55fa47e9d2 #generative #art #procedural #creativecoding
86549563-2844-4916-bb0f-30eb55b8bf06 #generative #art #procedural #creativecoding
silk | loop:421-196-379 ainc:0.57-2.69-1.47 #generative #geometric #ProceduralArt #python #bot
Officially built my first neural network for my procedural content generation tool that I am building for my game where you play as #dragons! Traveling endless generated worlds as a dragon is the goal.. Still have a long way to go! #indiedev #indiegame #gamedev #gaming #dragoness
Procedural shader on sphere build on a Truchet tiling variation
gumroad 0+: https://t.co/TjcFeSJixx
(The loop is a bit annoying because of the light from the headlights)
#Blender3d #b3d #shader #procedural #loop
gingko | a:6 s:2289 d:0.3520 w:154 ns:4.6849 np:7.0732 nb:9 #generative #geometric #ProceduralArt #python #bot
201024_203100_M.clj https://t.co/vVuF4BI8KE #ProceduralArt #generative
c13b4e28-18c1-44d7-b76f-b7c21f06acc8 #generative #art #procedural #creativecoding
gingko | a:7 s:1062 d:0.5856 w:112 ns:4.7627 np:4.6623 nb:15 #generative #geometric #ProceduralArt #python #bot