画質 高画質

Excited to share the latest update for our course! (Sound on 🔊)

We're diving into creating this fun looping animation with the creature we created before.

👉 https://t.co/oJ81zA7Q5u

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blenderでボール ボ?を作成 wip2
何故か脚は生えたが顔面がガンダムのボールもいるし誤差誤差!!
おや?今度は側面に何か、、、、、

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Just finished doing some hand painted body textures! And I made a white version of the harness I made a while ago.

(See full texture screencaps on my Discord, link in bio)

(I'm planning to make furry and human variant packages of this avatar!)

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The Sister from
Kiryuin Satsuki and Matoi Ryuko

Commissions Open: https://t.co/DOiDTqE0jC

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And here he is, Nova!
I'm very happy with how he turned out, I've made a lot of developments both modelling and texture wise during his creation that boosted his overall look!

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Blender 3.5 が公開されました。
Blender 3.5 に合わせて「Blender 2.8 - 3.5 の使い方 (01) インストールと日本語化」も改訂しました。
https://t.co/pOX9EFFQ1f
今回はヘア用アセットの添付、VDMブラシ、リアルタイムコンポジターなど新機能が盛りだくさんです。

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dropped some basic engine options in the ship generator and tweaked the shader a bit this morning. sorry for the double post. forgot to turn the sun on lol.

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blenderでウイングンマンをモデリング
外観はこんな感じかな?
次はボーンとウェイトかぁ(^^;)
ウェイトは久々だなぁw


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"Beast Tamer" 3D model created by Daniil Voskressenski, a 3D character artist from Estonia, is so cool that it feels like Makin has come to life. It makes me want to pick up my 3D skills again.

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Finished another model!

@/RazanaArcclaw is cool and awesome even though he annoyingly keeps denying the truth.

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blenderでボール?を作成 wip1
ボールのはずなのに何か生えてきているような?

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8.0W16エンジンをマウントしたけど、詳細図がないので雰囲気モデリング。一応リアウイングも立てれるようにしてみた。

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