画質 高画質

sketching w a shader from last year

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I've been learning about shaders and trying to make a melting darkness effect. This is my little test to see how it works lighting an enemy :)

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ユニティちゃんをカマクラシェーダーズで アニメ、ペイント、ハッチ 表現やってみた https://t.co/HsVRvyB1eS

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取り敢えずワークフローを掴むためにBlenderからUnityまで持っていった
ワークフローは次の通り
1.Blenderでモデリング&UV展開
2.Substance Painterに取り込んでテクスチャとかグロスを塗る
3.Unityにモデルとテクスチャを取り込み
4.ShaderForgeでPBLシェーダを書く

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I put together this tiny scene to show you my river shader!

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Lost sight of the double-field-blocker?
No problem! Our new shader highlights the little troublemaker for you 😀

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Sick of Clay Renders that don't look like clay? Then check out this shader that'll bring your scenes to life. https://t.co/Zt2wt2blnn

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scene of game of thrones.
From the basic scene to the final scene. Magic of normalmaps and toon shaders.

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I will be keeping an eye out at GDC for other Graphics Engineers and shader enthusiasts by looking for the identifying gang sign:

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Game of Thrones S06E05 : "The Door"
with toon shaders and mesh deformer
This illustration was created in two working days

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Really like this outline shader. I think it improves my low poly character.

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I modded Unity chan shader 2.0.3 to support baked lights only. Almost ready to release

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Recently made a cel shader for cycles and I found no better use for it. , it's dunking time

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sooo a long, long time ago i was messing with putting together a toonshader in unity lol

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added a triplanar shader that maps ground textures based on height 👀

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SketchUpのノンフォトレンダリングの評判がよろしいようで。確かに絶妙な柔らかさで好き。AOはShaderlight でレンダリングして合成しています。

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Oh, guess I should point out that Aqua's eyes in 0.2 go through some scene-based color shifts like Sora in the new trailers. Makes me think it's a feature of the new shader
It adds a lot of depth to the eyes & I bet we can look forward to lots of beautiful effects in the future!

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昨日、ひよこクラブさんの放送で作った美鈴を仕上げました!

使用エフェクト
M4Layer、PostRimLighting ミーフォ茜様
ExcellentShadow、ExshadowSSAO そぼろ様
o_SelfOverlay おもたん様
PostRimLightToon P.I.P様
G_ToonShader 下っ腹P様
かっつりトゥーンシェーダー ビームマンP様

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AmplifyShaderにMultiMatCap大体移植できた!!と言いたいところだが、肝心のMatCapがなんかズレてる…。

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