画質 高画質

Game over man, GAME OVER!
Naw, cool your jets, this game has yet to BEGIN! Surviving the Holidays: Halloween is coming!

2 7

open a steam page, need you help adding wishlist, and leave your message with us. Thanks!
https://t.co/ziZ10zfOZm

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We're proud to present ! 🌮🌯
Are you ready to manage a food franchise in The Land of The Dead?

Get it on in Spain, Mexico, Australia and Argentina!
🇪🇸🇲🇽🇦🇷🇦🇺

Link: https://t.co/BSV3PBmbyq

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Hit effect based on animation state and delay! Not tweaked yet but it's working!🧐

3 8

NPCs re positioned! Much more easy to spot them when you reach Hamlet of Fons :) ( Last devblog at: https://t.co/RzVBQA6ONH )

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Monster of the Week!

"They seem to enjoy gathering in the shoals and feasting on salt and other mineral deposits..."
https://t.co/A5QEJLVKh6

Check us out on Steam coming soon!
https://t.co/KQRJOB4R7v

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I play with the isometric framework made by and the isometry is patient with me. I can experiment a lot of things. It's really a good stuff.

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Expanded the level for my platformer prototype and smoothed the transition rotations even more!

Game: https://t.co/4t7X9cb4xo

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Are you a fan of Undertale?

Come take a look at Aftertale, our Undertale Fangame!

We could really use your support!
Our demo is coming soon!

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So I haven't posted much, but I've just been busy cleaning and coloring animations. New Devblog tomorrow, as well as more gifs!

2 4

The grass shader does not fit for the every green thingie

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The second pic behavioral tree explains in short why the little dude in the first pic will cause you this much pain during the battles.

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