画質 高画質

Procedural Hard Surface Design With
法線が壊れていたので修正。

さて晩ご飯作ろう。

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Fuck it im open for commissions centered around procedural generation.. Im pretty good at it, its one of the many things im actually good at, also im not the best pixel artist but im pretty good at pixel art as well, feel free to dm me and retweet this..

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And here's a little showcase of same of the shaders I made for the project, including procedural wooden planks, all made with

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drawing-machine | loop:39130 a:7.005 b:1.005 p:4.005

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Have to do this video tutorial and making it procedural using I especially like the normal transfer trickery and the instance collection!

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gingko | a:2 s:1012 d:0.4243 w:645 ns:7.4499 np:9.9494 nb:13

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A pack of 25 easy-to-use procedural shaders for Blender Cycles and Eevee.
Ready to make shwifty looking renders in minutes! https://t.co/ZsfNjPQSL4

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