yay more time to work, form is done and everything is where I want it. Gettin' there little by little next up is sculpting fine detail then retopo

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A day full of getting up early, feeding mammals, taking care of plants, walking dogs, heading to work for eight hours, coming back home, walking dogs, taking care of plants and animals, working on this private commission. Details done soon, then retopology and texture/colours.

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i wanted to share this model of hammersaurus i made as my entry for the render96 modelling comp, it was a blast to sculpt this and pain to retopo it but i am pretty happy how it ended up, there should be a download link to this model soon enough so keep an eye out.

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Gonna call the sculpt good for my purposes now
:^)

Onto retopology!

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"polygroup"で色分けして表面を綺麗にしていたのですが時間がかかる割には綺麗にならなず"ZSphere"で"retopo"の方がメカは綺麗になりそうなので"blender"と同じではありますがこちらの方法で"ZBrush"で進めております。

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gear 4th model im currently working on i just finished sculpting it now ill retopo it wish me luck

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Lapin is coming along. Tail, ears and some arm details to go. Then retopo and then I CAN WORK ON THE HAT.
I am way too excited about that.
I love the NPR material, it gives me a pretty good idea how the normal map is going to look when in a cel shader.

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Mona's sculpture is almost done, just a few more accessories and time to move onto the retopology!

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3. arreglar formas: en zbrush esculpí dándole los detalles necesarios y mesclando topologia
4. retopologia: con zbrush realice una topologia para poder reducir los poligonos y tener todo mas ordenado y bonito

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Did some manual and reprojected the detail to actualy make something nice out of it. Not sure where to take it yet as it was just a test- to tryout my new machine.

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I think I reached my deadline of saturday!
The textures should be pretty much finalized, but I'm too tired to do proper renders of him tonight.

Oh and I completely forgot to retopo and texture the oni mask...
I guess that's just something to do tomorrow!😁

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Today's take on a new project~
First time making actual human legs, next step retopology and details! ✨🤍🖤💜

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Finished the sculpt and started the retopo yesterday~ Let's start day 2/3! ✨

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okay I kinda take back what I said about retopology being relaxing. Toe beans are proving to be very tricky.

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King crabe fanmade creature from " Grand piece online "
(not retopology yet)

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I would like to speak to the CEO of retopology

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Progressss
it is modeled, retopolosomething and uv are dones
now for the fun part
texturessss 🕷️

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sculpting + retopology (zbrush / Maya)

Character design by @/LuigiL1985

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Progress on retopologising this lovely lady, who still remains nameless. The harshest parts are pretty much done, mostly it's connecting the edgeloops now. Just a lot of squares to draw.

Onwards to a bit more interesting tasks for today.

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