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StyLit is a new technology that can apply art styles to 3D models as shaders. All you do is color+shade a template sphere first.
Here's some destiny stuff I did I think?? Last year? My guardian rockin that sweet dead orbit shader, and my entry to the bungie day contest
Shader Experiments-v91
#art #generativeArt #javascript #GIF #animation #3D #design #CGI #2D #tech #VFX #Abstract #SundayMorning #psychedelic
Progress, still have fishies, flowers & crazy shaders to add but I'm pleased with where this is heading. Based on the concept by Yuumei.
(Using RealToon Shader)
Model: @aichan_nel
#unity3d #KizunaAI #realtoon
Shader with UV scrolling and a Screen blend effect for interactable objects in @placeunwilling . #gamedev #madewithunity // @AlpixelGames
Saturday night tip: Use shaders as your screen saver with https://t.co/OyOhdxJexo
Eg @patriciogv's beautiful work https://t.co/rYNgTCUMXf
さらに、ハイライトと瞳をパララックス(視差)による瞳のレンズ感を表現。瞳の方はパララックスマップを用意して瞳孔の部分が凹むようにしてある。パララックスは、ShaderForgeでノードが用意されててUVに繋ぐだけで簡単にできた。
Just updated the shader of the purple part of the leotard in order to make it more shiny !
Here's a quick preview of an outline shader by @FlaxenFlash for custom outlines on #madewithspine characters in Unity. Blogpost coming soon!
#Slimerancher uses lots of custom shaders & we make heavy use of triplanar projection for our environments to keep UV's consistent.
#gamedev
Waves; a water shader by @kenruze made for this past global game jam https://t.co/aHV1VXbsmM
I think i'm done #ggj2017 now :C
I made this neat water shader when the time felt unbound though. #screenshotsaturday