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After 2 months, I finally could make @Gatorking158 's Galarian Moltres, whose name's Blaze. He was a winner of the August raffle. However, I couldn't make the model atm..
So... Here it is!
Tbh, with the shaders, this model looks pretty similar to how it looks in-game.
Hey it's #PortfolioDay
I’m Juan Nuno,
Sr. Environment artist at Phoenix Labs, previously at Riot Games, and Digital Domain. I love creating shaders, props, and the challenges of building full environments.
🎨 https://t.co/BL1AuQK9Ne
Just realized my tweet last night never sent, lame. No streams lately cause I haven’t been able to work on my own project. The streams nowadays are really just playing for fun but I gotta learn sprite rigging, shaders, & story-writing instead. Maybe adjust stream days accordingly
Now that I'm better at texturing, it's time to finally finish Valk ! Don't mind the colors or the shaders, they are just placeholders to have an idea of the final result.
Only need to finish the shirt, undercoat, the pants and do his ribbon and it's texture time.
With concepts & shaders, next is @FrankieHobbins's 3D modelling to create these dioramas.
He made 169 of them 🤯
Frankie had to experiment with the geometry to get breaks in the outlines just right for the illustrated look, and placed all of that stippling too.
En este tiempo de cuarentena la verdad a sido muy agradable jugar Minecraft, hacer construcciones en especial y mas aun con los shaders, le dan un aura tan agradable y pacifica.
it occured to me I could start posting these with #VRChat but anyway, today I went to the shader expo 2019 and looked at all the quirky shaders, also experimented with my model's expressions I didn't realize it had!
Portfolio day?
#PortfolioDay !
I'm trained in 3D work and shaders, I really enjoy "toon" and cell-shaded art but been working on my overall art skills lately ~
Hey I'm a Unity dev looking for freelance work!
Specialties
- Gameplay/Game feel
- Graphics programming (shaders, compute, pipeline)
- Editor extensions
- Proc gen
- Optimization
Platforms
- PC
- Consoles
- XR
RTs appreciated!
#gamedev #indiedev #madewithunity
No es tanto problema de manejar shaders, tonos de photoshop y filtros, teorías y demás como de saber elegir los colores y qué quieres resaltar y expresar.
Lighting Study Details |
Full pipeline (shaders, denoiser, CC tools) #rombotools
Core engine #arnoldrenderer
@moons_artwork @minionsart Colored with some Toon Shaders, really quick UV wrapping for now while I setup my rig for animating. #screenshotsaturday #Blender3d #madewithunity
I've been making time to play with 3d, shaders, and generative art, and..
🎉I'm horrible, and I love it!
New problem spaces are great, but chiefly, I'm planning a few courses & workshops, and it's so important for me to remember how overwhelming it can be to learn something new
@lalamlou @TheNamesJunkie I use Sai, so I tend to collapse a lot of layers or folder them. For a piece like <<this>> I used about 20 layers, shaders, hilights, screens, masks, filers, colours, lines, and the like. Not to mention I need those filers and colours for background, foreground, and focus point.
The Austringer hand cannon with the Broken Bird, to Be Healed ornament. Wearing one of my fav shaders, Dusk Mine.
"An Earth artifact, refashioned to suit the Emperor's modest tastes."
#Destiny2 #Destiny2Shadowkeep @Bungie @A_dmg04 @DestinyComArt
// Playing with some different shaders,,, trying to diversify.
You can never have enough water shaders, here's one inspired by @ODPomery. Made entirely using Unity's shadergraph.
#madewithunity #unity3d #gamedev