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taking the time for sculpting practice...
#3dart; #sculpture ; made out of vertices, somewhere in 3D space...
Review
#Blender3d
This is the review of my past work. I like this. No boolean in this modeling. Well this shape is made by normal way. I didn't use special addon nor paid addon. Normal simple way like moving vertices are also very powerful.
1 DAY 1 ART : DAY 95
This is my 2nd attempt modelling on Blender. No direction , just started with tarik2 vertices then I think I manage to create a wargreymon-ish helmet, and I insert a Skeleton head inside of it to make it looks cooler. Ikuzo!
Link :
https://t.co/MvkDaCtSIe
Retopo Tips:
You don't need to keep subdividing your entire lowpoly to make something appear smooth. You just need to add more loops and vertices to silhouette areas.
Explanation on the comments
Any Blender Experts can help me out?
I'm trying to get the models of Kirby forgotten land to blender.
so far I was able to fix the Kirby Model's weird polygon look with "Merge vertices by distance"
but now the mouth has this separation in render preview
So I'm learning 3d sculpting.
I have a LONG way to go, I dont even know how to merge vertices and stuff properly
but this aint bad for a first go
I hadn't tried this before, adding widths to edge paths of a partial rhombitrihexagonal tiling (left), and coloring weave pattern (right). Weaving under/over works as long as all vertices have 2 or 4 edges.
new roblox UGC hair concept 💝
valentine pigtails & ribbons~
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hair: 1,194 vertices
ribbons: 1,164 vertices
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#RobloxUGC #UGCconcept
Uh-oh, that's a lot of vertices 😱
Unfortunately, instances currently have to be realized to apply color to them, so for this level of detail, particles seem to be the better choice for now :P
#voxelart #Blender3d
❤️ Cupid's <3 bow ❤️
–– My first UGC concept, I didn't take into account the maximum amount of triangles nor vertices so RIP :')
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#Roblox #RobloxUGC #RobloxDev
Seeing that reddit post about the low poly #GuildWars2 pigeons (https://t.co/XjtKdQus28) I decided to check just how low poly they where. They have 72 vertices!
Well, probably my best work, yet. House tiles. Has everything.. Vertices..Edges..Triangles..
Now we just need @OskSta magic algorithm thingamabobs and we should have unlimited house variations in no time ! #gamedev #indiedev #madewithunity #screenshotsaturday
@runarko but do not underestimate the subdivision surfaces, because a patch created with the subdivision surfaces has the same shape and characteristics as a patch created with the same number of control vertices nurbs, if need an help ask. https://t.co/aDsedvebBp
You can find my last artwork GlitcHead here :
https://t.co/5XNzqFjejf
@fx_hash_
6 already minted with beautiful color and vertices used !
#fxhash #nftcollectors #NFTs #NFT #NFTartwork #NFTartists #nftart
todays progress
it doesnt look like much but i spent the past 4 hours fixing the SSJ4 hair, had to merge the vertices fix the shading then manually select the edges that need to be sharp, then fit it to the head
pain
Hydra Gundam Wip 6
taking long on the torso area because I spend alot of time clearing the interiors of overlapping vertices for a better and cleaner hollow 3D printing.
#gundam #3Dprinting
☠ (OTHER VARITIONS UPON THE ADVERTICESMENT IMAGE)
@kneekonee actually, its not SUPER high poly; the head alone is around 6k vertices!