Anime hair highlights though... 👌 no more Photoshop needed for that, finally!

1 17

Thanks to Bureau Chief for 20+ years of covering Park stories, developments, prisons, floods, the ever-shifting political winds and postcards chronicling the overuse of the high peaks. Congratulations on the promotion.

5 27

2D look in 3D with NPR shader! The illustrations created here is done within Blender built-in nodes to achieve a fell of a grunge texture brush. Blender community is such a resourceful place to get tips and inspirations.

0 13

The second model I ever made, still not completely done though I started it back in August lol. Comparing vertices count makes me nervous about optimization but with today's processing I don't think I'll have to worry

1 11

I just added some simple side hairs for compare with my references.
I need more touches for this i think and I really should texturing for npr look.😅

1 16

Alien(?) from Alien Hominid, By the !

I love these little fellas!
this one was a lot of fun to make, and best wishes to them and their upcoming game alien hominid invasion!

11 30

NPRレンダリング勉強。zbrushっぽくならないように

0 10

Procedural Hard Surface Design With  
で過去作品をMatCapでNPR風に。
10分ぐらいの息抜きに丁度良い。

6 43

Procedural Hard Surface Design With  
で過去作品をMatCapでNPR風に。
中身

8 45

Procedural Hard Surface Design With  
で過去作品をMatCapでNPR風に。
平面的なデザインにも。
曲面の方がMatCapとの相性は良いな。

22 98

Procedural Hard Surface Design With  
で過去作品をMatCapでNPR風に。

19 81

Procedural Hard Surface Design With  
お… でNPRっぽい事できるじゃん…。
MatCapでそこそこ出来る(今更感…)

11 69

Juan Bernabeu's new illustration appears on the homepage of NPR's podcast, for "Embiggening," or filling in the details of a sketch to reveal the full picture.

https://t.co/Oc5PUk5e9N

0 0

昨日ボイチャ中飲みながら描いてたヤツをNPRで出してちょい加工してみた。肋骨ニョキニョキ。

1 3

了解でー。ベイクではないけど、マスク付けて部分的にHeight変更すると、こんな感じになるます
(NPRサキュバスで使った手口)

3 10

Watercolor Compositor is a compositor node group which can turn your render results into watercolor style of arts, made for NPR rendering. All are is procedural except the papers texture. https://t.co/ZbbkpSuvwT

0 4

Trying NPR rendering in zbrush. Kinda nice feature.

0 4