//=time() ?>
gingko | a:7 s:3877 d:0.4364 w:186 ns:8.0273 np:8.6920 nb:2 #generative #geometric #ProceduralArt #python #bot
drawing-machine | loop:36473 a:9.005 b:10.005 p:7.005 #generative #geometric #ProceduralArt #python #bot
1b8ed998-eb2d-444a-b882-7d6b6f2501cb #generative #art #procedural #creativecoding
e6f5d047-4305-4745-8908-8db6424b429a #generative #art #procedural #creativecoding
drawing-machine | loop:8700 a:5.005 b:1.005 p:4.005 #generative #geometric #ProceduralArt #python #bot
092e3db9-4da5-4629-bcb7-e011c60bd88f #generative #art #procedural #creativecoding
5daefef8-e174-47b1-b083-99c637dec859 #generative #art #procedural #creativecoding
abbbc9d5-e026-4c32-9b22-ba918cc210cd #generative #art #procedural #creativecoding
0323781b-571c-4bb0-8fcf-aa875643e0c5 #generative #art #procedural #creativecoding
12e0745e-1a92-4c1d-b4ed-d89ff715fc0a #generative #art #procedural #creativecoding
very WIP, everything is 3d or procedurally generated, the blend file will be available for the @BlenderNPR fundraising campaign to raise money for a NPR render engine, and you can read more here
https://t.co/uhvfYzDCHo
how you can help
https://t.co/KhPtAE45TO
#bnpr #b3d #3dcg
3085d0bb-f89f-4e8a-b577-e8111ec42898 #generative #art #procedural #creativecoding
31ff9ab4-2060-4f0b-bbc9-aff7480bd0e7 #generative #art #procedural #creativecoding
9fd5bd2a-8a3b-47a5-99f6-fde56c381a20 #generative #art #procedural #creativecoding
silk | loop:328-245-327 ainc:2.57-0.49-3.09 #generative #geometric #ProceduralArt #python #bot
I got Substance Designer because I like making materials, and wanted to learn the industry-standard software for making procedural textures and materials. I can already see the possibilities (and limitations) of Substance over Blender. I'm excited to try more. #substancedesigner
eb1027e0-896e-4e9b-9e89-4fe73ee6fd0f #generative #art #procedural #creativecoding
A bit late with this #fanartsaturday of Elsie from the @KnightShiftTeam, a procedurally generated action platformer I've been closely following.
gingko | a:5 s:4349 d:0.3365 w:224 ns:1.4485 np:4.3830 nb:9 #generative #geometric #ProceduralArt #python #bot
だらだらとすごしている……
Procedural Hard Surface Design With #Houdini
備忘録的に…やったことを書いておこう
Bevelの精度向上。オブジェクト配置HDAの改良。