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OPENING FRI! @grandunionltd : ‘Ways of Learning’ programme : sneak peek: part of the exhibition structures we’ve made..come to see more!
Hello, I'm Alex! I have been a gameplay programmer at @UbisoftMTL for about 3 years.
I had the pleasure of starting as a fan of @assassinscreed and becoming one of it's developper.
My team and I were responsible for Senu and the vehicles.
#MeetTheDev
#MeetTheDev
Hi! I'm Mitt and I'm currently developing a game with a few friends! The game is called "Marinette" and I'm the main developer, programmer, artist and writer. Hopefully I'll be able to deliever interesting graphics and games!
Check out our updates at @Teal_Crown
2 days people! That's 48 hours until the launch of our #ArtsUnlocked programme! 👋💖 There are over 100 events going on so the excitement if very much real! 🎉 🌟 https://t.co/Pu7LZwx7Q7
Hi! I'm Michaël and I'm a generalist programmer (engine, tool and gameplay programmer) at Tribute Games! Before that I worked at Ubisoft Montreal as a Audio Programmer on Assassin's Creed III, IV and Unity. I'm also known as DarkShock for my MSU-1 SNES romhack. #MeetTheDev
Hey #MeetTheDev, I'm Sébastien, a game dev from France.
I was lead programmer on Might & Magic Heroes Kingdoms (Ubisoft) + Dungeon of the Endless (Amplitude Studios).
But decent salary and human relationship are overrated so 2 years ago I became solo developer on @Gladiabots
LIVE now! Our Game Programmer Drew Clowery is working on a new feature. Join us for some cool coding and great conversations.
We’re giving away Steam keys for Banner Saga 1!
https://t.co/IlUpuzCusM
#gamedev #indiedev # gamedevelopment
This FanFriday at 10:30 PST / 1:30 EST, our Game Programmer Drew Clowery is working on a new feature. Join us for some cool coding and great conversations.
We will be giving away keys for Banner Saga 1!
https://t.co/IlUpuzCusM
#gamedev #indiedev #gamedevelopment
No. 233: Porygon2
Virtual Pokémon
Further research enhanced its abilities. Sometimes, it may exhibit motions that were not programmed.
#MeetTheDev Hi, I'm Alec! I'm a designer/programmer/composer. 👋😃
I co-created Aquaria and Night in the Woods and contributed music to Offspring Fling and TowerFall.
I'm working on some new games, but I can't say much about them yet.
Thanks for following! ❤️🧡💛💚💙💜
#MeetTheDev I'm Andrew, I worked as a programmer for 13 years, on games such as Dog's Life, RollerCoaster Tycoon 3, Thrillville, LostWinds 2, Kinectimals and Kinect Disneyland Adventures. I worked ridiculous hours on some of these games and ended up permanently damaging... 1/2
Hello #FridayFeling! 😎👋 In 3 days our #ArtsUnlocked programme begins and you do not want to miss it!⏰💖
Discover London and explore @UAL campuses as part of your #BigWelcome! https://t.co/Pu7LZwOIHF
Hi #MeetTheDev! I'm Ayaka, a programmer/concept artist/pixel artist who likes cats and gamejams. I'm currently doing illustrations for #Renaine, an upcoming game by @OctosoftUS.
Something worth checking out if you in Glasgow next month... and Exhibition celebrating the comics of young people of colour made as part of the Full Colour mentorship programme. #comics @BHP_Comics
Hi #MeetTheDev, my name is Loic and I work at @illogika studios. I was the lead programmer on @Subaeria, working on many aspect of the game, from gameplay to architecture, VFX, integration, UI motion, etc... I've also started the concept of the game with a game designer, in 2012.
Hi!
I'm Èric, gameplay programmer @MangoProtocol and game jammer.
I've worked on a few games, including Unepic, Blues and Bullets, Agatha Knife and more :D
I'm developing a game called A Platformer for Ants and I made a Unity Plugin called Spritedow Animator!
#MeetTheDev
#MeetTheDev
Senior Tools Programmer. Been around for 5 years. I've been very lucky to have worked on the @GearsofWar franchise. I've also worked on @DirtyBomb in the past. Recently come out of beta!
Now working on [REDACTED].
I would link my GitHub but it's a but of a mess. 🙃
Hey #MeetTheDev , Here are some things I've worked on during my time in the industry. Started at @ZoinkGames and now co-founded @EldenPixels. My roles have been different and varies from Level Designer, Producer and Programmer. #gamedev
It's getting closer! Just 5 days to go and the #ArtsUnlocked programme kicks off for your #BigWelcome! Book onto any of the 100+ events, today! 👋⏰ https://t.co/1csdO4whYz
Next up in the @tfnationltd arts is the characters I done did for the programme to go with some of the guests, Optimus & Rodimus (Stan Bush), Rescue Bots Chase (DC Douglas) & RotF Sideswipe (Andre Sogliuzzo)