updates!!

1) OG Shantae model textures: complete. Moving to rendering
2) Printing variant: 90% rough complete. Needs optimizing for STL format (print-ready).
3) 2nd variant (Surprise!): added Pirate Shantae!
More soon!

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Made her a whole body today! Topology mega clunky on the hind legs (kinda rushed it ngl) but otherwise happy about it. Note to self: Merge head and body WAY sooner to avoid seams lol...

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2nd exercise - this time creating a base mesh/armature using zspheres. I really enjoyed working on this guy 🐙

1 4

Today#s daily sculpt - another female head. I tried experimenting a little with vaguely Asian features.
I need to figure out how hair done this way works.

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Daily sculpt - this time a woman. Also I polypainted her a little.

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I started playing around with Blender back in December, and I finally got back to it about a week ago. Thought I would update and share some of Babby's First Sculpts, now that I'm more familiar with the tools.

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The vote order is in for the next release! Coming this March: Scarecrows! Ogres and Sharkzerkers will follow in April and May respectively.

0 2

Today’s daily.
Better profile, eyes are lying tilted in the sockets, neck ist actually connecting to the head in a more natural way.
I think I can see some improvement, however small it might be.

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Today’s daily. I paid closer attention to the eyes and tried blocking in the ears a lot earlier.
The profile is still a bit weak.
Still lots to learn and get better at - steadily working on it!

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