着衣はほぼほぼ板ポリからやり直す予定なので「表面」さえスキャン出来れば十分です
ここからはRetopoflowによるトポロジ制御によって本格的なデジタル造形へのバトンタッチとなります

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I sculpted the puppy, am doing it's textures, and some animations, but he's done everything else from retopologizing it to rigging it and doing most of the animations and I mean look at this animation he just did!

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In this video, we look at various ways to improve your retopologized mesh by smoothing and relaxing the vertices, inclusing a Zbrush-like alternative smoothing algorithm that preserves volume in

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WOAH A SUNDAY STREAM?? more likely than you think

IM LIVE!!! ❤️💛💙

come watch me colour a VRC model I sculpted and @/skip4d retopologized!!

https://t.co/7szxlQdvVB

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retopology. I- *insert passing out*

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Going live now! Come watch this sexy retopo happen in real time~
https://t.co/Q5lD1jEXdV

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You can download the ankle protector model through the following URL:
https://t.co/5Yn6OVJVAk
I also hope someone can help me do the retopology😥.
我把护踝的模型发上来了,想要的自取,图里的材质是我自己另外加的。以及……模型的uv很烂,如果有大佬能教我展uv就好了……

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its difficult to finish when you want to know and do everything perfect right away 💧
and its a fine line between over-/underworking. I might try akeytsu for rigging! but err i should look into retopo and mapping first...
&Yeah this a bunchiepokemon.😂

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Added some quick color. Gonna learn how to rig it for face animations next! Even considering the 1,000-mile stare (which I will be able to fix with rigging), I'm real proud to say I made this whole boy in one day over just a few hours.

retopology and UVs!

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I just started learning how to 3d sculpt this week so I can make my own stuff and learning a lot! Going to make a semi-finished model out of this kobold to use for learning retopo, rigging and texturing. I'm dreading attempting to do toes/fingers, wish me luck.

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Remember kids! Retopo with animation in mind. Just like I do.

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Retopo time! It's a been a long time because j-o-b-s and adulting but I'm going to call this highpoly one done (although I will probably see something that bothers me later on and change it back 😶)

Also, ice cream curly hair 🍦👀

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Videogame: Granny

Program: Zbrush
Retopology: Autodesk Maya
Textures: Adobe 3D
Render: Cycles (Blender 2.93)

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sea lion sculpt! give me the strength to retopologize this

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“蛙ロボット”の回転ムービーです。前回は回転が変だったので綺麗に回転するように調整して色合いは微妙に変更しています。色などは後でも変更できそうなので次はボーンを入れて動かすために勉強中です。

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OKAY i'm done. i technically still have a lot do do, but i'm at least done sculpting/modeling
still need to retopo, UV, texture, rig, & animate, but.... 🥲

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Hands are so darn hard to retopo.

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