Blocking out my first level, happy for far! Adding Nature and then a small surrounding area!

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Let's start the weekend with a early in-game look from our new level Mines!

Game by


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Couple of ideas for a Left 4 Dead episode that
, Zwiffle and myself had years ago. Think we originally planned it having 4 levels.. Mine was going to be a trek across a desert back towards civilization.

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NEW Poster Art x ☂️ ig: manueldesigner.

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Here are some different angles of my fish so far. Hopefully by maybe, Wednesday I'll get my seabed populated and finished so I can move on to my next goal. Follow me if you like!

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Today I was working on my ICE asset for the map ❄️🏔️
My goal is to archive a stunning shiny polar glacier feeling *brrrr*




wish you a nice holiday 🏝️❤️

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Sekiro: Shadows Die Twice case study by «RYAN R. BURNS»

🔗More info: https://t.co/zbOnq2IQZx

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Hey everyone !

I'm Yann, a level designer currently looking for work 😃

Just started my second year in the industry !

Portfolio : https://t.co/FExvM0Uvyh
Email : yanngourgand.com

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Got inspired by this picture of a Nilometer.
Tell me it doesn't look like a game dungeon?!

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Playing through TLoU2 made me realise how much I love the flexibility of the level design of its combat arenas, so I decided to give one a blockout

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Important break ended, time to continue on projects until they are done.

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Finished! May concepts for Days 136-139: Elite Four 🐉 🧚‍♀️ ⚒ ☠️ 🥋😈👻. Dragon/Fairy, Steel/Poison, Fighting, and Dark/Ghost.

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Need help creating a new logo or graphic design? We can help with everything from custom artwork to label design and layout services. https://t.co/blAXvlj0qs

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Santa Aguilera 🌙🖤 Poster Art (ig: manueldesigner)

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Elite Four concepts (sketches) for Days 136-139. Currently in final/last tweaks stage. Pokémon types in their team: Dragon/Fairy, Steel/Poison, Fighting, and Dark/Ghost.

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